View Full Version : I can't believe the thought process that went into this
Heatmizer
11-17-2004, 10:50 PM
Don't know if this has been posted or not, and it's my 1st post so I'll keep it to the rant section. If it's important and I'm not losing my mind someone else can post it where it should be. Really I'm hoping that somoen @ Sony gets reports from this board and will actually think about this ridiculous methodology.
So lets say you have a bunch of high quality (top quality or whatever it's called) crafted components that you want to combine, but you also have a few lower quality crafted components of the same materials scattered thoughout your bags.
when you do combines, the game will automatically select the lowest quality components for the combine!!!!!!
I tried moving stuff from bag to bag and in all different orders and it just didn't matter - the game decides what quality of components you use automatically.
This is just a HUGE time sink ( and totally ridiculous lack of control for the tradeskiller in my opinion) - having to check all your bags and make sure you don't have any lower quality components on you, and then being presented with the choice of running back to the bank to remove the offending item from your person or destroying it.
Alexyi_Nekultos
11-17-2004, 11:24 PM
For items that are used as the determining factor for an Item I sell pretty much anything not pristine. Unless I need to make shaped or below specifically. Its just not worth the loss of Quality. Especialy at higher then easy.
Heatmizer
11-17-2004, 11:39 PM
Actually I feel like a bit of an idiot for that rant - you can cahnge the components by right clicking on them in the ingredients window :(
I think all this right clicking is just getting to me. They seem to have made every action require more mouse clicks for no reason other than to make it different.
Arilin
11-18-2004, 05:57 AM
aside from the game defaulting to use the lowest quality items first, theres another thing i wanna touch on....
there are some recipes that use different items to make something... such as eolith tempers.. you can make those with either raw turquoise, electrum, or iron to make the temper...
but say you had 1 turquoise that you wanted to save, and had 5 million iron ores that you wanted to use for the temper base, every time you click create, it uses turquoise as the default ingredient.. there is no way to change the default ingredient that i have found (yes i know you can change the ingredient with the change button, but if you have to do that 100 times, its alot of unnecessary clicking)
what i would loooooooooooooooove for the developers to put in, is like a little check box as a "use this ingredient as default" or something, and then if you ran out of your default ingredient it would cycle through the other available options if applicable.... that'd be grrrreat :cool:
Ysandrifa
11-18-2004, 07:44 AM
Afaik if there is a choice of 2 or more items, there is always one "preferred" item (and some unconfirmed rumors from Beta said that these yield a higher chance of refining a pristine result - (I am still fighting with customs over my CE so I might be talking out of my rear end...) so the recipe chooses that item.
Assuming that to be the case, the check-box *might* be detrimental...unless of course they flagged one item preferred...
As far as choosing the "lesser" quality is concerned - I guess there is some twisted logic behind that...i.e. "use up the lesser quality first- best comes last", which - in itself - is not a bad idea. However, it does not take into consideration that you might be eager to make that pristine item out of recipe X (which would require the best component first) and get to the other stuff later (where using the sub-par component wouldn't really matter).
And yes, you can change the ingredients - and yes, if you are as absent minded as I am sometimes this can be annoying when you forget to do that and use up that one vital component you wanted to save for something else...yet I still think that this is not an oversight or even a bad thing. While you would prefer one thing, others might have exactly the opposite stance - and this "compromise" that allows you to make your own choices caters for everyone.
So I guess, I am on the dev's side on this one - and rest assured, that is not always the case ;)
Ngreth Thergn
11-18-2004, 10:01 AM
you can cahnge the components by right clicking on them in the ingredients window :(
.
And there is a button you can left click right there on the interface :) The button is to the right of the icon of the item.
Kinday
11-18-2004, 10:23 AM
I actually really like that the default ingredient is the lower-quality one. If you use a lower quality one by mistake, you can always try another attempt at making, with your pristine. If you use your one pristine by mistake to make an interim component, then you're just out of luck when it comes time to make your primary component. I've done that on more than one occasion- I'd WAY rather have an extra regular rawhide leather plate, than have a pristine rawhide cord and no chance at a pristine rawhide plate, without heading out foraging again.
Moonshade
11-18-2004, 10:35 AM
This happens to me now and then as well. I'll hit begin and only see 3 progress bars because it automatically chooses the lower quality. One note to remember here, if you cancel the operation before you get up to crude level, all you lose is a fuel. Then go in and hit that change button to use the pristine component. I also do this when making certain liquids, as they can use roots or elm, and seem to default on elm.
Breez
11-18-2004, 10:56 AM
Yes it can be changed but it is very annoying to have to do so.
Having to switch the ingredent choice every time is a pain. Couldn't it at least remeber my choice from time to time? I change all my hides to rawhide. Then I make cords for every backpack I want to attempt. I use the lower quality of course. Once I am ready for plates if I still have lower quailty rawhide I must change it out every attempt.
I want to it to say "oh 2 min ago on this same combine he used Pristine, lets stay here unless he tells me to switch" not, "Oh he is making another plate lets change back to teh default setting".
AT LEAST let me see what quality I am using on the 1st screen. I dont want to accidently use a Pristine rawhide for a cord. Currently I have to keep a mental count of how many cords I have made vs how may non pristine rawhides I have. why not have the ingredints page display the actual name of the item selected?
Ngreth Thergn
11-18-2004, 11:29 AM
Having to switch the ingredent choice every time is a pain. Couldn't it at least remeber my choice from time to time? I change all my hides to rawhide. Then I make cords for every backpack I want to attempt. I use the lower quality of course. Once I am ready for plates if I still have lower quailty rawhide I must change it out every attempt.
We have asked for it many times.
Keep asking for it (post on their boards, send feedback...)
Loren of the Nest
11-19-2004, 01:02 AM
I rather like it picking the lowest quality item first by default. I can practice making a new item with the crappy stuff and when I get to the point where I can be a bit more successful with a new item (rawhide backpack), then I can switch over to my pristines and have a much better shot of getting the best quality item instead of blowing it with hi quality components. Besides, you have use the lower quality components somewhere, or sell them. Just consider it practice :)
Loren of the Nest ~ <Deception>
14 Predator
10 Scholar
BEFALLEN
Torval the Harvester
11-19-2004, 03:45 AM
Actually I feel like a bit of an idiot for that rant - you can cahnge the components by right clicking on them in the ingredients window :(
I think all this right clicking is just getting to me. They seem to have made every action require more mouse clicks for no reason other than to make it different.
You know, I didn't know that. Thanks!
'Val
Zendaken
11-19-2004, 06:58 AM
So, does it really choose the lowest quality, or does it choose the least number of items? It seems to me that it's been choose the least number of items in a stack - perhaps trying to help clean up the inevitable mess that occurs. :D
Burns
11-19-2004, 07:49 AM
It most definitely takes the lowest quality. Last night I made a dozen backpacks and had 2 shaped cords and 38 crude cords. After a few bags I remembered to switch over to the shaped to get rid of them and they were still there until I manually switched over twice to get rid of them.
Ngreth Thergn
11-19-2004, 09:53 AM
Well... in Beta it was a bit inconsistent... but they may have made it more consistent since then.
For example... making ringmail coif for exp (and frankly cash in beta)...
I would have about 18 shaped and 2 crude rings...
Usually it would use the crude first... but from time to time it would use the shaped first... I could never really pin it on anything, not even bag placement.
Niami DenMother
11-20-2004, 02:06 AM
Actually, for raw materials, it chooses the one that you have the least of, and for everything else, it chooses lowest quality.
More or less ... kinda more than less ... or something like that. There's probably a couple exceptions to the rule.
Ausversucht
11-20-2004, 07:27 PM
Actually, for raw materials, it chooses the one that you have the least of, and for everything else, it chooses lowest quality
This kinda ticked me off the other day. I had "borrowed" a friend's character to make some tempers for me. I gave him some iron to make the tempers from since it was the only thing I had that qualified. Was a bit upset when I later realized I had used up all his electrum in the process.
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