View Full Version : Iron Bar Bug...
gneville.lieng
11-17-2004, 09:00 AM
I bugged this, as well as petitioned it because I ended up dieing about a dozen times exploring and confirming it, but it basically looks like this.
Iron Bars are made on a forge, even though they are listed as a Fletching skill. The problem lies in the fact that the imperfection events that you are required to counter are listed as the same icons you would see if it was a Smithing combine... White Hot Metal, etc.
However, the only reactionary effects we can use during this process are our good ole fashioned Woodworking effects. The problem lies in not being able to determine what counters what based on icon. Which mean when you get something that has a negative effect, of oh say 55% HP Damage, you cannot react to it and therefore end up dieing.
This really got under my skin once I realized that when you die via tradeskilling you get a Tradeskill XP Debt. After confirming the bug I ended up petitioning on it because I found myself with a full freaking level of Tradeskill XP Debt.
Maybe I'm just out of the loop, but that doesn't seem right. When I make something on a loom that is fletching it still uses the fletching icons, so why shouldn't this?
Gneville (assuming I get a surname at some point) Lieng
Dreadalus
11-17-2004, 09:06 AM
Thanks Gneville; that information could save lives. It's currently being discussed here (http://www.mboards.eqtraders.com/eq2/showthread.php?t=545&highlight=scam).
Popsi
11-17-2004, 09:06 AM
While I am very sorry for your deaths, your post contains a valuable nugget of info: death by crafting causes a tradeskill level debt. /bug was the right thing to do, as was warning us here.
Thanks!
Ollimonger
11-17-2004, 10:32 AM
I agree /bug for not being able to counter the events. However, why shouldnt a death by a Crafting Machine give Tradeskill debt? What "Pure" Crafter would care if it gave them an Adventure Debt? Just my 2cp. LoL if you were not refering to that...then please disreguard my comments. (For some reason I find my self tired all the time lately.....must not be getting enough sleep....wonder why :D)
Torval the Harvester
11-17-2004, 10:46 AM
I agree /bug for not being able to counter the events. However, why shouldnt a death by a Crafting Machine give Tradeskill debt? What "Pure" Crafter would care if it gave them an Adventure Debt? Just my 2cp. LoL if you were not refering to that...then please disreguard my comments. (For some reason I find my self tired all the time lately.....must not be getting enough sleep....wonder why :D)
It didn't used to give tradeskill debt, which makes this especially interesting. I'm not sure people are implying it's a problem so much as evidence of the fact that things are being tweaked off screen that aren't being announced. And that's good to know.
This must be a new bug, btw. I made several iron bars a little while ago with no problems, before I went back to the newbie areas to work up foresting and trapping (/sigh). It wasn't happening then. Which is futher evidence that things are being tweeked still, and not always for the better. :)
'Val
I died myself on this one.. also /bugged it.. kinda wish I'd read this first tho... lol..
http://the-bolt-hole.co.uk/kolecup.gif
Tashim
11-18-2004, 08:42 AM
Just a heads up, until this recipie gets fixed you might wanna bother your local Scholar to refine these for ya. It is alot safer for us than it appears to be for you guys.
I am a Scholar, and for me, crafting iron bars uses Runecraft, which I am very good at (have yet to get less than pristine quality with minimal effort). Apparently each crafting class makes their iron bars with a different skill?
The events that I get during the crafting process are all Arcana events (to which I am also unable to react to). It appears to be the same bug, but it isn't as straightforward as I had origionally thought. Regardless, Arcana failures are far more forgiving than Weaponcraft failures, so I can usually just press on without an issue.
Ngreth Thergn
11-18-2004, 10:42 AM
The ideal class will be outfitter :) They get weaponsmithing events and have weaponsmithing responses to give :).
Until the bug is fixed of course :)
Dragagon
11-18-2004, 01:13 PM
Actually We had no problems with the Scholar class making them last night. Being that lead and electrum are made by a jeweler it may be that iron will fall in there too? *shrugs*
Elzar
11-18-2004, 01:49 PM
Last night I had two Iron Bar recipes, one that said it used runecraft skills and one that used fletching (?). I think in both cases the counters that came up were in appropriate ones, i.e. I couldn't counter them with the skills I was allowed. On the plus side I didn't die and managed to make a bunch of pristine bars.
Elzar, 11 Craftslizard.
mebrhea
11-19-2004, 04:19 AM
humm... I made a bunch of iron bars, and it seemed perfectly normal to me - used my metalworking skills, had metalworking effects, as far as I remember.
/shrug
Ngreth Thergn
11-19-2004, 10:54 AM
Last night I had two Iron Bar recipes, one that said it used runecraft skills and one that used fletching (?). I think in both cases the counters that came up were in appropriate ones, i.e. I couldn't counter them with the skills I was allowed. On the plus side I didn't die and managed to make a bunch of pristine bars.
Elzar, 11 Craftslizard.
Sounds like you scribed scholar essentials 10 AND Craftsman Essentials 10 :)
This is a BUG.
The Dev's acknowledge it as a bug
here is the thing.
They are likely to REMOVE any recipes from people who should not have it when they fix the bug. SO... DO NOT ask for a refund, complain, etc when they are removed. You have been warned. They are not going to call it an exploit (though it is) and are not going to discipline people for using it. But don't come whining to them or to us (I promise to sumarilly delete such posts) when they are removed from your book.
Elzar
11-19-2004, 06:26 PM
Indeed you caught me, I did scribe scolar 10 and craftsman 10. I will be totally happy if they fix the bug and remove the recipes from everyone. But for the cost of 4 sp it seemed a prudent investment to avoid being in a position where where other folks had an advantage over me because they were quick to scribe broken books.
Elzar the red handed
Aguirre
11-22-2004, 01:45 PM
This is working fine for me. There is a recipe on the loom where it IS a problem though. I think some kind of thread or bowstring. Luckily it is low level for me and I only need crude.
Venin
11-23-2004, 05:35 AM
The loom bug I came across was in relation to making tanned leather armor. It requires a craftsman made Burlap Pattern. The loom counters dont work, you get the wrong skill message everytime you try to counter. My skill was low enough that I never stood a chance at making the pristine pattern without the aid of counters and going through a heck of alot of filaments.
Gwythire
11-24-2004, 10:14 AM
thanks for the headsup Ngreth on the book bug *hands a good ogre some fried-gnome-in-lemon sauce*
actually..if you look at iron bar..you should have more than one recipi if you scribed the bugged scholor/crafter/outfitter book..same goes for..rest i think..for instance..yes if you scribed more than one book..perhaps due to bug..you'll have 2 or so different versions of theads..yarns..iron bars so on..
pick the right version of iron bar recipi and you shouldn't have..'common symbols' or 'uncommon whatever' comming up:)
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