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Nelenerap
01-01-2008, 12:42 PM
Going with the hardest recipie gets ya the higher chance of getting skill ups, right? Just makin' sure cause I'm sittin' here with 3 recipies and hammerin' out Automated Rounding Hammers and not getting much.

Lordebon
01-01-2008, 12:54 PM
Well, so long as its "white" you should be getting them mighty often.

My suggestion and method was to always do the most difficult one that I could that used the minimum ore cluster. There was generally always one that used soft ore or gem and returned it and used only 1 ore to make. Sometimes it got as 'low' as blue-con but still gave significant skill ups. But price wise, loam and everything was dirt cheap on my server, whereas ore was $$$$ and so worth saving.

Nelenerap
01-01-2008, 02:51 PM
Thanks.

You guys are great with quick responses. I appreciate it.

Oh, and as a side note, this is my 5th post, so I should now be able to see the pictures in ya'll's sigs!!

Nelenerap
01-02-2008, 10:43 PM
Here's another one for ya. What's the difference between the 1st level of the combine and the 4th? Looks like the same thing. Skill ups go just as fast, or is it better to ride out the full 4 stages?

Lordebon
01-02-2008, 11:13 PM
Skill ups should be precisely the same, since they're based on con and not how far you take it (so long as you make it to "crude") -- you just get more back at higher tiers (but if what you get back is 1cp on the broker, not always worth bothering ;) ).

fl1pper
02-20-2008, 04:56 AM
Going with the hardest recipie gets ya the higher chance of getting skill ups, right? Just makin' sure cause I'm sittin' here with 3 recipies and hammerin' out Automated Rounding Hammers and not getting much.

I am having exactly the same issue. I am making things using red and orange recipes and am getting nowhere near the 50/50 skillup rate that you are supposed to get for white recipes. I get a skillup roughly 1 in 4 which is a little disheartening. Maybe the random number generator just hates us both :)

Lordebon
02-20-2008, 11:57 AM
I know white-con is 50/50 (supposedly) but there may be a penalty perhaps for higher than white con recipes? IE... you don't learn a lot from making something that is easy but you also don't learn a lot from making something that's too challenging (you concentrate more on getting it right than learning useful techniques).

Nelenerap
02-21-2008, 10:48 AM
Well, I dinged 400 tinkering a little while ago. Once I got into T3 and above, it seemed to go MUCH faster.

Niami DenMother
02-21-2008, 11:57 AM
Well, I dinged 400 tinkering a little while ago. Once I got into T3 and above, it seemed to go MUCH faster.

Congrats! I'm 1 point away from that now, and have been noodling around lately. I suppose I should finish it off. :)

Nelenerap
02-22-2008, 01:37 PM
Just wanna get my hands on the 6 silicate loams I need to make the Call of the Tinkerer now.

ed52
02-22-2008, 02:59 PM
Just wanna get my hands on the 6 silicate loams I need to make the Call of the Tinkerer now.

What is the Call of the Tinkerer?

ed52
02-22-2008, 03:01 PM
What is the Call of the Tinkerer?

ah...nevermind...I googled it. Need to find that blueprint.

Lordebon
02-22-2008, 04:31 PM
ah...nevermind...I googled it. Need to find that blueprint.

Hehe I love my call of the tinkerer.

Oh, and you only really need 3 loams since you get 3 back, so find an alchie friend to borrow 3 loams from and then when you take it to pristine you get the borrowed 3 loams back.

ShacklerIII
04-10-2008, 11:36 AM
Ok this tinkering is really weird.

I thought i tried my hand at it but im really thinking of doing something else.
First recipe is orange, crafted it 8 times and NO skillup, eh? Is that normal?

Niami DenMother
04-10-2008, 01:37 PM
{comfort} The RNG likes to be rude to folks, and you aren't the first, or the last, to run into that right at the start of your tinkering career.

Nelenerap
04-13-2008, 10:50 PM
T1 tinkering is like a test to see if you have what it takes to stick it out. I swear someone must've had a massive argument with their spouse or something when they decided on the T1 tinkering advancement cause they definatly took their frustrations out on us. :p

LadyGalasya
04-14-2008, 06:24 AM
I figured out a way, albeit expensive way, to get tinkering up fast. I recently leveled my husband's tinkerer to 400 in 2 days from 0. Make ONLY blue con recipes (once you have them that is) make them only to the crude line. I was getting 1 skill up every 2 recipes and the combines were taking about 10 seconds to get to crude.

/flex

RAWR I R super crafter!

Lordebon
04-14-2008, 05:55 PM
I figured out a way, albeit expensive way, to get tinkering up fast. I recently leveled my husband's tinkerer to 400 in 2 days from 0. Make ONLY blue con recipes (once you have them that is) make them only to the crude line. I was getting 1 skill up every 2 recipes and the combines were taking about 10 seconds to get to crude.

/flex

RAWR I R super crafter!

Thats pretty much how I did it hehe. I tried to stick with white or blue con recipes, and I'd grind the ones to crude but ONLY the ones that only took 1 ore (since the ores are what cost the most). It was fast and cheap, hehe =)

Hawktheslayer
04-25-2008, 11:01 AM
OH my ....... goodness you mean to say that i dont have to go all the way to the bottom - if i have enough mats i can just well errrr ummm cheat by stopping after the first one or two

that is way cool, i found it to be such a grind, im 310 so not too far to go, ill be 400 in no time muhahahaha

ColdHeartid
06-04-2008, 06:26 AM
Yeah this is g8. I tried my 1st tinkerer last night and was able to get all the way to 90/400 in just under 1.5 hrs.:) I simply made items that were white/even till they turned green/easy and hit stop at the 1st or 2nd level. Of course this method cost more mats, but, For an 80 char, in the lower levels of Tinkering the mats cost is a minor inconvienence. :rolleyes: Will see how this works out in the later levels as the cost of mats goes up or the time required to harvest goes up.

Another little tid-bit I found out was say a level 10 item can be made to skillup from 50/400 to 58/400, a level 11 item can be used to skillup from 55/400 to 63/400 and lvl 12 will skillup from 60/400 to 68/400, So there is a three skillup overlap on each side of each level. This means I could watch the skill numbers and decide when to move on to the next item to make skillup smoother and faster.

If this is already known, I'm not as cleaver as I think I am, but hey I'm a Noob at this tinkering stuff and it sure is fun.