View Full Version : New Artisan Help, Already off Island
zyz101z
11-12-2004, 05:02 PM
Hello,
I was just wondering, I am already off the island and have yet to work on my artisan skill. I do have about 30 silver saved up. Whats the easier/best way to start working my skill up? Ive heard of alot of good ways on the Island, but not off. Any info will be greatly appreciated.
Xyzz
Permafrost
urklore
11-15-2004, 09:51 AM
I would love some advice as well, I am in the same newbie position.
Moonshade
11-15-2004, 10:45 AM
Mum has some good beginning guides on the main site already. Click on the logo at the top of the page here and then on the 'how to' link on the main site. That should get you going.
Elyana
11-15-2004, 10:47 AM
My first question is: did you do the "clean up the basement" and 'make a tin spike" quest? If so then you are a lvl 3 artisan and can begin your crafting career easily. If you did not then you should be a lvl 2 artisan and have 2 recipes in your recipe book (tin bar and tin spike). For the moment I will assume that you are lvl 2 and go from there =).
In the zone that you have your inn room will be a wholesale crafting community. Speak to the person outside to join. This will be your crafting center until you specialise at lvl 10.
Good or evil you will need to start by harvesting resources. The tier 1 resources for lvl 1-9 artisan crafting can be found in the newbie zones. Evil side try the sprawl, the ruins and the graveyard. Good side try Peat Bog, Forrest Ruins and Oakmyst Forrest.
Once you have about 10 or so of roots, tin, elm and lead head back into town and go to your crafting community. Find the wholesaler and buy10 coal. Also, get some fossil temper (about 10 should do it). As a lvl 2 you cannot make your own so you will have to buy some off a broker or from another player if the wholesaler does not have them. If you are lvl 3 then buy artisan essentials vol 3 off the wholesaler and scribe it so you can make your own at the alchemy table. (To make them you need lead, salt or tin, liquid and a candle. Liquid can be mucus or saliva, or purchased as filtered water or aerrated water.)
Now you will need to find the forge. Click on the forge and you will see a recipe for a tin bar. Click on it to begin. you will see it showing you a piece of raw tin, the fossil temper and a piece of coal. Start crafting! Let the bar progress as far as it can. grats! You have successfully made a tin bar! I suggest you make 21 of these and hold on to them. You will need them to make bags and boxes.
As you level as a crafter you can buy the artisan essentials vol 3-9 that corresponds to your crafting lvl and scribe it. Each of these will have new recipes. Focus on the bags and boxes and you will easily make lvl 8 by the time you have a completed set to use!
FenixFyre
11-15-2004, 05:26 PM
Hello,
I was just wondering, I am already off the island and have yet to work on my artisan skill. I do have about 30 silver saved up. Whats the easier/best way to start working my skill up? Ive heard of alot of good ways on the Island, but not off. Any info will be greatly appreciated.
Xyzz
Permafrost
My Isle of Refuge guide on the How To page is outdated, but I updated it in the tradeskill guide forum. The same principle applies to all the newbie zones, but I just gave the locations of things on the Isle since they seemed a bit more static in the spawns of the node.
This is how I leveled up ...
Join your local Newbie Crafters Guild. Derak gives you a note with list of all of them. For a young Gnome in the Baubbleshire I join the Deductive Directory. It can be found on top of the Hobbit Holes in the shire. Hail a halfling near the cellar door leading to the Craft hall to join the society.
Inside you will find an instance with 5 rooms and 3 NPCs. The Entry room has a broker and a quest giver. The quest giver (NPC behind the counter) will ask for a young craft to gather or process items for the craft hall. I have never done these and can not speak to their rewards.
Head over to the stairs down which leads to the first tradeskill room. At the base of the stairs you will find the most important NPC for you, the Wholesaler. This one NPC sells all the purchaseable comps for all tradeskills.
Next familarize yourself with the zone. The first room has Sewing machines and Wood working machines. It also has 3 doors. (I am including the little area with the wholesaler as part of the first room.) Each door leads to another room with tradeskill machines. One has work benchs and chemical tables. Second has engraving desks and Stoves. The last has forges only in it.
I reccommend becoming a baker for you first 10 or 12 levels. The first recipe I worked on was Chocolate Bars. Combine 1 Cocoa, 1 Cream, and 1 Coal in a Stove to create the bar. This combine costs 48cp. If money is an issue you can cut your level speed in half but reduce your money lose to zero. The trick lies in stopping the process before completing the second items type.
When you combine a recipe you can make up to 4 different qualities. (Some recipes have fewer qualities.) The qualities of Chocolate bar are Bland Bar, Savory Bar, and Chocolate Bar. (Thats from memory I could be mistaken on names.) Not the following might be a bug but the resell value for the first item and the third item is 25cp, while the resale value for the Savory Bar is 3cp. Since the recipe makes 2 bars if you stop the process at the first stage you will make 2cp per combine. The downside is your EXP rate will be cut in half. Since I had a decent amount of coin I went for max EXP.
*edit* The UI listed 2 bars as the result of the recipe. I can not remember if this is true or not since I was not taking notes during my first session.
After I made Chocolate Bars I switched to Fudge. This recipe called for 1 Chocolate Bar, 1 Cream, and 1 Coal. Again the cost per combine is 48cp and the resale value is the same as chocolate bars.
At this point I was 6th and I started to use the filter option on the recipe page to find the best recipe for me. Bring up the recipe list using 'b'. Create a new filter, I called mine learning, and edit this filter. In first window it lists the type of result Recycled, Refined, Finished, and 4th whose name eludes me. Select Finished. Scroll down to the level window. Select your level. The remaining two window can restrict to the skill you want to raise. Some skills like Culinary raise with level. Other skills like Artistry or Chemistry raise through use. The 3rd window list skills that raise thru use and the 4th are skills that raise by level. Select Culinary in the 4th window.
The reason I liked cooking was the lack of sub combines. Generally all cooking were 48cp or 54cp combines. They had a nice set of items at each level. All the items are purchaseable.
If you can buy just enough combines to raise your level then switch to the next higher level item you will level remarkably fast. So buy one set of combines and check how much EXP you get. By upgrading to the next recipe each level you will save money by increase your EXP reward per purchase.
Anyway those are my thoughts on how to level as an artisan.
*EDIT* Forgot to mention. AT each level buy the corresponding Essential book to get the new levels recipes. Cost is 1S 20cp per book or 8s 40cp for all books 3 to 9.
mebrhea
11-16-2004, 07:48 PM
*edit* The UI listed 2 bars as the result of the recipe. I can not remember if this is true or not since I was not taking notes during my first session.
the UI shows this for every combine, whether it makes multiples or not. as far as I know, cooking recipes do not make multiples.
vBulletin® v3.7.4, Copyright ©2000-2010, Jelsoft Enterprises Ltd.