Grei
06-26-2004, 12:06 AM
Just who is that Grei guy anyway? And what does he think he knows?
Figured I'd get a jump on this before I make everyone too curious (and since most everyone who comes here is undoubtably curious to some extent or another or they wouldn't be into tradeskills) and lay things out. :)
First off, I am not a part of Sony or any gaming company. In fact, if you had to shoehorn what my company does, they'd be in the telecommunications industry. I pay my bills by playing a Tech Support Engineer and supporting our various international customers (hence the strange hours I'm seen posting here, even though I'm a West Coaster). By profession I'm an Unix Administrator, Oracle 6 DBA (probably be called a DBT--DataBase Technician in this day and age due to the changing nature of the industry), Hardware Technician, and a bunch of other various titles that basically boil down to 'The Fix It Guy'. :)
And I've got a bunch of hobbies, alot of them craft oriented. In addition to collecting anime and manga, astronomy, sci-fi, and similar non-craft hobbies, I've done my share of sewing, woodworking, blacksmithing, candlemaking, cooking, and so on. Sadly I've never had the time, money, resources and patience to actually become good at any of my hobbies, but I do learn the basics of each one and can at least turn out something passible (still never could get my candles to come out in exactly the color I tried for though). And when I travel, I try to learn and see new things--such as the Maori carvings and jewelry that I referred to in my Jewelcrafting post. :)
Now I realize that I tend to go a bit overboard on detail level in my posts on tradeskills. I seriously doubt we'll have to sit there and worry about the number of stitches in an embroidery project or connect each link in a chain together since that would go from fun to work. But the mental exercise of thinking at that level of detail is enjoyable to me, and I have found that explaining things in detail helps get my basic point across.
So now you know a little of what I draw on for all of my speculations and such. Although I'm not a programmer (hence why I really don't think I can be called a DBA any longer), I know enough about programming languages to know what they can and can't do. I know that we're rapidly reaching the point where detailed crafting will be possible in MMORPGs, but I also know that such detail won't be fun for everyone. I also know that the detail of graphics are rapidly reaching the point where it'll be possible to vary items to the point where each will look unique without any real load on the servers (of course your home PC will take the brunt, but they're getting faster every year).
One of my main goals on this forum and on the official EQ2 forums is to try to keep people thinking flexibly. I don't try to disagree with anyone just for the sake of disagreeing (though sometimes it may seem so). I usually disagree because I tend to notice people falling into thinking as if it was EQLive or other games that have the click-grind. Even I find myself falling into that trap from time to time, though I try not to.
Anyway, hope I didn't bore people too much with this. :) And hopefully I convinced you all that nothing I say is gonna be in EQ2 unless I'm repeating something previously posted. :)
Grei
Figured I'd get a jump on this before I make everyone too curious (and since most everyone who comes here is undoubtably curious to some extent or another or they wouldn't be into tradeskills) and lay things out. :)
First off, I am not a part of Sony or any gaming company. In fact, if you had to shoehorn what my company does, they'd be in the telecommunications industry. I pay my bills by playing a Tech Support Engineer and supporting our various international customers (hence the strange hours I'm seen posting here, even though I'm a West Coaster). By profession I'm an Unix Administrator, Oracle 6 DBA (probably be called a DBT--DataBase Technician in this day and age due to the changing nature of the industry), Hardware Technician, and a bunch of other various titles that basically boil down to 'The Fix It Guy'. :)
And I've got a bunch of hobbies, alot of them craft oriented. In addition to collecting anime and manga, astronomy, sci-fi, and similar non-craft hobbies, I've done my share of sewing, woodworking, blacksmithing, candlemaking, cooking, and so on. Sadly I've never had the time, money, resources and patience to actually become good at any of my hobbies, but I do learn the basics of each one and can at least turn out something passible (still never could get my candles to come out in exactly the color I tried for though). And when I travel, I try to learn and see new things--such as the Maori carvings and jewelry that I referred to in my Jewelcrafting post. :)
Now I realize that I tend to go a bit overboard on detail level in my posts on tradeskills. I seriously doubt we'll have to sit there and worry about the number of stitches in an embroidery project or connect each link in a chain together since that would go from fun to work. But the mental exercise of thinking at that level of detail is enjoyable to me, and I have found that explaining things in detail helps get my basic point across.
So now you know a little of what I draw on for all of my speculations and such. Although I'm not a programmer (hence why I really don't think I can be called a DBA any longer), I know enough about programming languages to know what they can and can't do. I know that we're rapidly reaching the point where detailed crafting will be possible in MMORPGs, but I also know that such detail won't be fun for everyone. I also know that the detail of graphics are rapidly reaching the point where it'll be possible to vary items to the point where each will look unique without any real load on the servers (of course your home PC will take the brunt, but they're getting faster every year).
One of my main goals on this forum and on the official EQ2 forums is to try to keep people thinking flexibly. I don't try to disagree with anyone just for the sake of disagreeing (though sometimes it may seem so). I usually disagree because I tend to notice people falling into thinking as if it was EQLive or other games that have the click-grind. Even I find myself falling into that trap from time to time, though I try not to.
Anyway, hope I didn't bore people too much with this. :) And hopefully I convinced you all that nothing I say is gonna be in EQ2 unless I'm repeating something previously posted. :)
Grei