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View Full Version : April 5th Test Server Patch Notes


Anya
04-05-2005, 09:00 PM
per Moorgards post in its entirety here (http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=43#M43)

*** Offline Selling ***

- Fixed an issue that would sometimes list items for sale in the opposing city's market.
- You should now be able to put other items into bags that contain merchandise currently for sale on the market.
- Made a number of small tweaks to make the listing/unlisting process more clear.


*** Gameplay ***

- The elevator in the Academy in North Freeport should again be functioning correctly.


*** Tradeskills ***

- The duration of stat-increasing potions has been raised from 3 minutes to 30 minutes.
- Provisioner crafted food will now give stat increases. The type of food determines the benefit it provides:
- Meat (Jerky, Sandwich, Grilled): +Strength
- Fish (Jerky, Sandwich, Grilled, Baked, Breaded): +Agility
- Pasta/Casseroles (Meat or Fish): +Stamina
- Fruit (Dried or Candied): +Intelligence
- Nuts and Vegetables (Candied): +Wisdom
- Trail Mix: +Intelligence, +Wisdom
- Sweets (Chocolates, Fudge, Pie, Cake, Muffins, Cookies): +Maximum Power
- Soup, Omelet, and Stew: +Maximum Health
- Copper Sheet now requires a fossil temper.
- Ruthenium Sheet now requires a paleolith temper.
- Rhodium Sheet now requires a xeolith temper.
- A Refreshing Elixir should now provide the appropriate effects.
- Weapon Imbuing Volume 3 now requires you to be of the appropriate skill level to scribe the recipes.
- Arrowhead recipes were added to the appropriate books.
- The wholesaler tasks "Blackwater Snapper" and "Gathering Ashen Roots" should now update correctly.
- Recipe book filters should now sort and save properly.


*** Items ***

- The Shiny Brass Halberd can now be mounted and placed in your home.
- The Fishbone Earring should now display an icon for its effect.
- Pristine Tailored Strengthened Fistwraps no longer look like knuckles.
- Frayed Ancient Sleeves can now be equipped in the shoulder slot.
===========================
Moorgard
EverQuest II Community Guy

Anya
04-06-2005, 01:01 AM
A couple notes..

they didnt mention in patch notes anywhere that I saw that you can now turn OFF the popup examine window upon item creation. (though it was covered at EQ2Interface) I thought that was extremely helpful.

I ate my elephant steak (tier2) and gained +2 str :) Cant vouch for other tiers but I'd speculate +1-5 respectively per tier. The biggest gripe I have is this stat doesnt show ANYWHERE on the examine, the buff examine.. nothing. I feedbacked this one again pleading for this to be revealed (with another plug to ask for the regen # to show)

Plague is fun! :D I got the pleasure of spreading it from Baubleshire to Willow Wood. (shame on me lol)

Its really odd to be out harvesting and hearing *ching* on occassion. Selling out of your vault truly is the stuff :)

Ellendilh
04-06-2005, 07:19 AM
I am going to love that "ching" :D

Viliarna
04-06-2005, 07:36 AM
Well, provisioners finally get some real loving! Now, if they can only revisit what they did to the alchies... :D

reyesfred
04-06-2005, 09:15 AM
drool! :D

So what foods do you all think each class will request? As a monk, I see both the power, STR and AGI foods as having great potential.

Amaera
04-06-2005, 02:53 PM
Scouts should want agility. It equals avoidance and power for us.

Irda
04-06-2005, 03:42 PM
will i be able tyo eat 2 or 3 diffrent things so the buffs add up?

Zendaken
04-06-2005, 04:27 PM
I would guess they're tied directly into the food icon you get when you eat - that's what gives you the regen. Given that, it would be an easy leap to say you can only have one thing "eaten" at a time. You would just override your previous by eaten the new.