Anya
04-05-2005, 09:00 PM
per Moorgards post in its entirety here (http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=43#M43)
*** Offline Selling ***
- Fixed an issue that would sometimes list items for sale in the opposing city's market.
- You should now be able to put other items into bags that contain merchandise currently for sale on the market.
- Made a number of small tweaks to make the listing/unlisting process more clear.
*** Gameplay ***
- The elevator in the Academy in North Freeport should again be functioning correctly.
*** Tradeskills ***
- The duration of stat-increasing potions has been raised from 3 minutes to 30 minutes.
- Provisioner crafted food will now give stat increases. The type of food determines the benefit it provides:
- Meat (Jerky, Sandwich, Grilled): +Strength
- Fish (Jerky, Sandwich, Grilled, Baked, Breaded): +Agility
- Pasta/Casseroles (Meat or Fish): +Stamina
- Fruit (Dried or Candied): +Intelligence
- Nuts and Vegetables (Candied): +Wisdom
- Trail Mix: +Intelligence, +Wisdom
- Sweets (Chocolates, Fudge, Pie, Cake, Muffins, Cookies): +Maximum Power
- Soup, Omelet, and Stew: +Maximum Health
- Copper Sheet now requires a fossil temper.
- Ruthenium Sheet now requires a paleolith temper.
- Rhodium Sheet now requires a xeolith temper.
- A Refreshing Elixir should now provide the appropriate effects.
- Weapon Imbuing Volume 3 now requires you to be of the appropriate skill level to scribe the recipes.
- Arrowhead recipes were added to the appropriate books.
- The wholesaler tasks "Blackwater Snapper" and "Gathering Ashen Roots" should now update correctly.
- Recipe book filters should now sort and save properly.
*** Items ***
- The Shiny Brass Halberd can now be mounted and placed in your home.
- The Fishbone Earring should now display an icon for its effect.
- Pristine Tailored Strengthened Fistwraps no longer look like knuckles.
- Frayed Ancient Sleeves can now be equipped in the shoulder slot.
===========================
Moorgard
EverQuest II Community Guy
*** Offline Selling ***
- Fixed an issue that would sometimes list items for sale in the opposing city's market.
- You should now be able to put other items into bags that contain merchandise currently for sale on the market.
- Made a number of small tweaks to make the listing/unlisting process more clear.
*** Gameplay ***
- The elevator in the Academy in North Freeport should again be functioning correctly.
*** Tradeskills ***
- The duration of stat-increasing potions has been raised from 3 minutes to 30 minutes.
- Provisioner crafted food will now give stat increases. The type of food determines the benefit it provides:
- Meat (Jerky, Sandwich, Grilled): +Strength
- Fish (Jerky, Sandwich, Grilled, Baked, Breaded): +Agility
- Pasta/Casseroles (Meat or Fish): +Stamina
- Fruit (Dried or Candied): +Intelligence
- Nuts and Vegetables (Candied): +Wisdom
- Trail Mix: +Intelligence, +Wisdom
- Sweets (Chocolates, Fudge, Pie, Cake, Muffins, Cookies): +Maximum Power
- Soup, Omelet, and Stew: +Maximum Health
- Copper Sheet now requires a fossil temper.
- Ruthenium Sheet now requires a paleolith temper.
- Rhodium Sheet now requires a xeolith temper.
- A Refreshing Elixir should now provide the appropriate effects.
- Weapon Imbuing Volume 3 now requires you to be of the appropriate skill level to scribe the recipes.
- Arrowhead recipes were added to the appropriate books.
- The wholesaler tasks "Blackwater Snapper" and "Gathering Ashen Roots" should now update correctly.
- Recipe book filters should now sort and save properly.
*** Items ***
- The Shiny Brass Halberd can now be mounted and placed in your home.
- The Fishbone Earring should now display an icon for its effect.
- Pristine Tailored Strengthened Fistwraps no longer look like knuckles.
- Frayed Ancient Sleeves can now be equipped in the shoulder slot.
===========================
Moorgard
EverQuest II Community Guy