Anya
02-12-2005, 10:39 AM
as per here (http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=19)
*** Happy Erollisi Day! ***
- The festival that honors the Queen of Love, Erollisi Marr, is nearly upon us! Seek out members of the Swornlove family, who need your help to celebrate this day of love and friendship. Aaronolis is found on the bridge outside the North Qeynos gates, and Annalisa is found outside the West Freeport gates near the towers. Lend them a hand and you will have a charming holiday!
*** Gameplay ***
- The fizzle rate on orange, yellow, and white-con spells has been reduced.
- Casting a healing spell on yourself while nearby group members are in battle will result in the caster regenerating health and power at the in-combat rate.
- Negative, Null, and Nil Absolution spells no longer share reuse timers.
- Nil Absolution now lowers strength instead of agility.
- The reuse timer on the Arch Lich Udalan and King Zalak raid zones is now 18 hours on success, 6 hours on a failure.
- Classes that have the Dual Wield skill should now be able to make use of both weapons.
- The quality of drops from level 50 epic raid encounters has been increased.
- The Nektulos Forest bell to Enchanted Lands should once again be working properly.
- Items that have been attuned or that are marked as no trade can now be sold to NPC merchants.
- Note: Hyran's Angry Sonata, Alin's Soothing Serenade, and Kian's Destructive Anthem did not have their durations increased since they are not buffs. Sorry for the confusion.
*** Tradeskills ***
- Using the new crafting abilities to create components not normally made by your profession requires additional fuel, since you haven't mastered the skills from which these new recipes originate.
- You can now consume food and drink properly when performing tradeskills.
*** UI ***
- Made further refinements to the examine window for spells, arts, potions, poisons, and tradeskill arts. Please report any bugs or inconsistencies that you find.
- Fixed some resizing issues with the new Target window.
- NPC names should be centered better in the world view.
- Changed the default targeting options so that an arrow indicates the current target and there are no frames around the names of encounter members. As always, you can change the options to your liking.
- Fixed the Implied Target window to use the new con system.
- Updated file: e2qui_mainhud_impliedtarget.xml
===========================
Moorgard
EverQuest II Community Guy
*** Happy Erollisi Day! ***
- The festival that honors the Queen of Love, Erollisi Marr, is nearly upon us! Seek out members of the Swornlove family, who need your help to celebrate this day of love and friendship. Aaronolis is found on the bridge outside the North Qeynos gates, and Annalisa is found outside the West Freeport gates near the towers. Lend them a hand and you will have a charming holiday!
*** Gameplay ***
- The fizzle rate on orange, yellow, and white-con spells has been reduced.
- Casting a healing spell on yourself while nearby group members are in battle will result in the caster regenerating health and power at the in-combat rate.
- Negative, Null, and Nil Absolution spells no longer share reuse timers.
- Nil Absolution now lowers strength instead of agility.
- The reuse timer on the Arch Lich Udalan and King Zalak raid zones is now 18 hours on success, 6 hours on a failure.
- Classes that have the Dual Wield skill should now be able to make use of both weapons.
- The quality of drops from level 50 epic raid encounters has been increased.
- The Nektulos Forest bell to Enchanted Lands should once again be working properly.
- Items that have been attuned or that are marked as no trade can now be sold to NPC merchants.
- Note: Hyran's Angry Sonata, Alin's Soothing Serenade, and Kian's Destructive Anthem did not have their durations increased since they are not buffs. Sorry for the confusion.
*** Tradeskills ***
- Using the new crafting abilities to create components not normally made by your profession requires additional fuel, since you haven't mastered the skills from which these new recipes originate.
- You can now consume food and drink properly when performing tradeskills.
*** UI ***
- Made further refinements to the examine window for spells, arts, potions, poisons, and tradeskill arts. Please report any bugs or inconsistencies that you find.
- Fixed some resizing issues with the new Target window.
- NPC names should be centered better in the world view.
- Changed the default targeting options so that an arrow indicates the current target and there are no frames around the names of encounter members. As always, you can change the options to your liking.
- Fixed the Implied Target window to use the new con system.
- Updated file: e2qui_mainhud_impliedtarget.xml
===========================
Moorgard
EverQuest II Community Guy