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View Full Version : Teak Strong Boxes bugged


kelaz
01-01-2005, 08:19 PM
Just posted this over on the EQ2 forums, but wanted to share here as well.

I bugged this in game, but hoping to get enough attention to it so that it might make the "big patch".

I recently dinged my carpenter 45 and proceeded to make the newest tier of strong boxes. Assuming that if they fell in line with progression from the tiers before, the Pristine Teak Strongboxes would be 24 slot. After making one of each level, from crude to pristine, i was dismayed to discover that ALL levels of the teak strongbox recipe result in a 20 slot box exact in stats to the previous tiered Briarwood pristine. Nothing for weight reduction or maybe a lesser box weight, they are exactly the same. As more crafters approach the top tiers, as well as adventurers, the demand for these boxes and the extra space they will provide is going to be huge and i ask that this is looked into immediately. Thank you.

Proviso
45 Carpenter - Unrest

Brailyn
01-02-2005, 12:12 AM
Doh!! I thought I heard the cap on boxes would be 20. But it would seem that if Briarwood is 20, then the next tier *would* be 24.




-Brailyn Pfantomus-
Templar of Qeynos
Guild Leader of Viniculum
Unrest Server

Aiesa
01-02-2005, 12:26 AM
NOOOOOOOO

This sux!!! :mad: How am I suppose to fund the rest of my trip to 50? stupid pelts cost a ton!

SlyyDaugg
01-03-2005, 03:24 AM
NOOOOOOOO

This sux!!! :mad: How am I suppose to fund the rest of my trip to 50? stupid pelts cost a ton!

Lol, skip the pelt stuff, really. Is there more demand in recipies for then in the 40's then there is in the 30's? So you have to do another 100 combines per level - TOPS - the pelts aren't even worth doing imo.

SD

Aiesa
01-03-2005, 12:19 PM
pelts would be not such a huge problem if it isn't like lvl 39 where all the recepies used cording make and if I didn't want to grind on making metal bars all day, I'd need pelts. :mad: