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View Full Version : Tier4 Turned Wood - what's the point


Aguirre
12-22-2004, 12:26 PM
First off, I want to say that I don't hold anything against those who turn scraps into turned wood to sellback. I am just expressing my own opinion about the issue and how it can effect the game. I don't think it breaks the crafting game, but it just ruins some fun for me personally.

From 20-30 I turned 2 ash scraps into 6 turned ash for 24sp gross sell back (out of curiosity and then after sell-back patch to test). The rest of the time I made final combines and sold everything to players so far. I sold about 8 of 20 tower shields I made to the vendor because I completely ran out of bank space. Other than that everything to players. I managed to make about 45gp and just purchased 12 ash boxes at 1gp each bringing me down to 33gp.

I know that is not insanely wealthy but I have more cash than many friends for sure. Now I get to 30 and do my normal turned wood test (curiosity :p). Turned birarwood sells for 16sp each?!?!

Making 20 planed wood for future shields I accumulate 40 ash craps. This can be turned into 120 turned lumber for 19.2gp gross in about 30minutes. Resin costs are about 1gp per stack.

So with 8 gp investment I can make more than my entire tier3 fortune in 1 hour rather than the 1-2 weeks it took for tier3.

As it stands for a tier4 woodworker you sell things to players to make a bit more than whatever the npc would buy them for. We don't need players for any cash at all. Does this ruin the fun for anyone else? Or mostly happy with it?

Wiltavian
12-22-2004, 07:02 PM
The way I see it we need the Turned Lumber sellback, also is fun to make totems with it.

I spend alot of time and money seeking out pelt products, plates, sheets, studs, tempers etc. It is nice to be able to make Turned products which STILL require you to obtain tempers for them, and still require alot of time for you to churn them out, especially for pristines and to be able to get some exp and money for them. I agree with other posts that turned lumber was left in on purpose to let woodworkers have an item they can use just to grind exp on and make some coin to pay for all of the other dependencies we have when we tradeskill.

The Turned Briarwood going for 16 silver makes sense. Tier 2 Turned Maple went for 1 silver, Tier 3 Turned Ash went for 4 silver, I would have expected Turned Briarwood to go for 4 X the Ash, which is 16 silver. Tier 5 should then be 64 silver. By the time you are at Tier 5, 64 silver is not alot of money.

vae
12-22-2004, 07:51 PM
The cost break down works out to be 3 combines:

1. make ash lumber
buy 1 raw ash 1sp
buy 1 thykaloid 1.5sp

2. make one turned ash lumber
buy 1 thykaloid 1.5sp

3. make second turned ash lumber
buy 1 thykaloid 1.5sp

Total cost: ~5.5sp

Output is:
1 ash lumber (2sp i think?)
6 turned ash lumber (4sp each)

Total revenue: 26sp

Hence profit is around 20sp? This was the reason why i wanted to do woodworking because turned wood allows u to earn honest money to fund other creations. But as mentioned above it can be used to pump alot of cash into the economy really quickly so i have a feeling it will get nerfed. So i chose carpenter :D .

Aguirre
12-22-2004, 10:05 PM
At tier4 16sp * 3 is still money. And it is more cash at a faster and easier rate than what I can sell shields and other things for...

It doesn't help make up cash, it can easily be a primary source of cash, especially for PP farmers who might even sell the cash on ebay or something.

I don't want the game to turn into everyone having their alt woodworker to make cash.

Challenging is good....and turned lumber makes the whole process no challenge.

Aneya
12-23-2004, 09:58 AM
It is less profitable on Mistmoore since resins have been selling for 2 to 3 sp. However, I think the sell backs are a bit too high for certain Woodworking items. There is a good chance that it will be nerfed. Ash short bows sell back for 18 sp!

RavinRed
12-23-2004, 10:53 AM
I dunno, I still maintain that the turned profits are to compensate for our dependancy on other classes. I spent a whole day Turning Ash Scraps, and spent every silver of it on studs, shots, struds, hilts, and thyka products. Easy come, easy go, lol.

I assume that tier 4 pricing rises incrementally, just like T3 did. I suspect I'll need every copper just to keep myself in parts.

Korsis
12-23-2004, 05:40 PM
Sony flat out said that players are not supposed to be able to make a profit selling their products to vendors. If that doesn't convince you that turned wood prices are bugged, I don't know what will.

Spofford
12-24-2004, 11:06 AM
As a level 38 Woodworker (Unrest), I can tell you that you do NOT need turned to advance and profit; selling the scraps straight to the merchant suffices. All you need are some trades in kind with others who have dependencies (absolute or convenience) on you. For the small amount of trades needed for discovery XP, you can top some of your in-demand items off with cash, if need be (hint, most everyone likes furniture, and some of your pristine planed to them can net you their items and them something nice from a Carpenter).

Think about it this way: when you get to 50, do you want to have some shiney plats languishing in the bank, or the satisifaction that you helped others along the way? :)

Rhonant
12-24-2004, 12:12 PM
Shiny Plats. Definitely.

Lanx
12-24-2004, 07:47 PM
Shiny Plats. Definitely.
/nod

altho i presonally make turned->totems and many many totems at that.

Jintou21
12-24-2004, 08:17 PM
I dunno, I still maintain that the turned profits are to compensate for our dependancy on other classes. I spent a whole day Turning Ash Scraps, and spent every silver of it on studs, shots, struds, hilts, and thyka products. Easy come, easy go, lol.

I assume that tier 4 pricing rises incrementally, just like T3 did. I suspect I'll need every copper just to keep myself in parts.

Smae here with maple, I used the cash gained from the scraps to fund my StrongBoxes, I already have a few orders for the boxes to fill after the Holidays.

Aguirre
12-27-2004, 12:05 AM
Think about it this way: when you get to 50, do you want to have some shiney plats languishing in the bank, or the satisifaction that you helped others along the way?

I'd like both! :p And I want it to be a challenge. If not I'd rather keep adding 1,4, or 16 on my calculator and pretend that is my EQ2 bank account :p

I also agree with Spofford that as is, WW do not need turned lumber to advance or profit.

Imaru
12-30-2004, 02:33 PM
As of 12/25/04, this is no longer an issue.

Turned lumber has a sellback value of 0.