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View Full Version : What is a fair markup for "interim" combines?


Thyr
12-21-2004, 01:26 PM
I'm a 14 outfitter on Mistmoore. I've been making and selling iron sheets and spikes to make coin. Luckily, my wholesaler society is level 10, so I can now get my tempers at 24c each instead the much higher prices that scholars were selling them for.

I figure my cost (not counting my time) on each sheet or spike as follows:

1) 80c for the iron cluster (value if I used it for a wholesaler task instead)
2) 48c for tempers (1 for the iron bar, 1 for the sheet/spike combine)
3) 12c for the fuel for 2 combines

that makes for 1.4s in my cost per combine...so now I just need to figure out how much to sell for.

In order to satisfy my personal curiosity and see how other folks are handling their pricing, how do you generally figure the price of your goods??

Goonie
12-21-2004, 01:50 PM
Ive seen them range from 4-10sp. I price mine a t 5sp if there are others selling. If there are no others selling, I will sell for 6, but I do not believe in marking it all the way up to 10sp. Thats just too much IMHO. I came up with this figure because I can make them all crude and they sell just the same. Espcially if I get my friend to log on and place a pristine spike in his inventory for 10sp and then I price my crude spikes at 5sp, people will buy mine and most of the time, his as well.
At 5sp, I can still make 1gp per stack, and that is fine with me.