View Full Version : What are/were your plans to become at 20
In my TS/harvesting time, which i really enjoy, this question is brewing in the back of my mind. What do i really want to be? Tailor, Armorer, or Weaponsmith.
Tailors get backpacks to make, i hear tailored armor is a pain to sell.
Armorers, well they get armor to sell. On Permafrost these items seem to sell well.
Weapon Smith, well all classes need weapons i guess.
I know they all have valuable abilities and skills. Im just really struggling which path to follow. Im sure there will be class specific items far beyond the 20 to 30 lvl worth making for each class as well.
What are your thoughts?
If you have made the decision already what made you choose that class?
If you have yet to make the decision are you struggling with this as well?
Thanks for thoughts
Oaga
20 Monk
16 Outfitter
Permafrost server
Durgrok
12-08-2004, 01:41 PM
I vastly prefer self-sufficiency when possible, so I'm a bruiser who's going to be a tailor. I like making my own armor and taking pride that I'm wearing my own gear. It also allows me to "twink myself" a tad bit in an honest fashion. :)
There seems to be a bit less of the tradeskill community on the Freeport side as well; I've done handsomely for myself in the backpack market.
beylanu
12-08-2004, 02:36 PM
I originally thought I would be an alchemist..but somehow once I made backpacks at lvl 5, I decided to go with tailoring. Since then, I've had very few doubts about it.
I hope that there will be more to tailoring than just backpacks though. I hope that eventually, we will get lots of options to make non-adventuring clothes. You know, the ones you prance around town with to show off to others.
So tailoring it is for me.
Euthan
12-08-2004, 04:06 PM
In EQ1 I primarily made Armor, which is why I plan on becoming an Armorer when the time comes ... I loved making Imbued Field Plate of Innoruuk in EQ1, some nice really dark purple stuff, it was awesome ... I hope something similar is implemented in EQ2
Gilfalas Elaandrin
12-09-2004, 02:17 PM
I went weaponsmithing. Hit 23 so far from making Handles and Ingots because I was unable to find anyone to make pommels, caps and studs untill last night.
Will see how I do once I get some real weapon creates under my belt.
As for the most profitable TSer? I would say in the future that Armorsmiths are going to make a ton of cash as well as tailors. After all we all need that kind of gear and he PC made pristine level is FABULOUS stuff. Plus everyone will need several pieces to make a full set of armor. Same with Jewelers.
But after a while I see the market dropping out from these as these items, once introduced to the economy, never leave and can be resold when folks upgrade.
The really viable trade skill for long term profit is Provisioners IMO. They create a produc that will be in demand (wait till folks realise HOW MUCH power regen PC made drink gives and how lnog one lasts) and it is USABLE. There will NEVER be a food or drink resold. It gets used up and as such it will ALWAYS need to be made.
Of the LEAST profitable will probably be my chose path of weaponsmith. Folks only really need 1-4 weapons at MOST (4 if someone wants a selection of Duel Wield weaponry). So the sale per person will be small and since weapons too can be resold the market will quickly glut on them.
I mainly became a weaponsmith to provide for my guildmates, to make sure I always have the best weaponry I can get and to be prepared for those fabled 'raid level' crafting component drops that will be usable in fashioning magic items, arms and weapons with at higher levels.
Breez
12-09-2004, 04:29 PM
I planed on Tailoring. I am a tailor now. My EQ1 guild set up so that we had at least 1 of each tradeskiller before launch. That all said... the act of making 14000 8 slot backpacks to outfit my whole guild has convinced me that they can get 10 sloter upgrades when they pry them from my cold dead hand :D
Durgrok
12-10-2004, 09:53 AM
Could be worse - at least your job will eventually be done. The guild's provisioner on the other hand. EEEK!
Goonie
12-10-2004, 09:54 AM
Im goin tailor. As far as I see it, they make more subs/primaries for other classes.
Gilfalas Elaandrin
12-10-2004, 12:30 PM
That all said... the act of making 14000 8 slot backpacks to outfit my whole guild has convinced me that they can get 10 sloter upgrades when they pry them from my cold dead hand I hear ya hehe.
Easy way to fix this: Tell them that you do the combines but if they want something made they need to provide all the materials.
So if they want those 8 slots they need to bring you the buckels, washes, resins and leather to make them. How they get them is their business.
We do this in my guild and it works great.
Goonie
12-10-2004, 12:43 PM
Yup, thats how it is done in mine as well Gil. If I need to get teh other components myself, I usually charge half the going price without cutting myself. You wouldnt believe how many of them are able to find the pieces then. LOL
Kyyri
12-13-2004, 10:58 AM
Have just nailed 19 as an Outfitter, and I'm TORN! <cries piteously>
I like all aspects of being an Outfitter, and I want to be as useful as possible to me, my guild and Najena/Freeport as possible. I really like the idea of Armorer, but they already outnumber Tailors and Weaponsmiths combined. Freeport is light on all 3 compared to Qeynos. (Sidebar, are more Qeynosians involved in tradeskilling??) I fear the weapons market is going to dry up, as noted the Provisioners are about the only ones creating used finals. Alchemists do with poisons and potions, but I'm not seeing many of those out on the market. My rogue is DEFINITLY becoming and alchemist for poison/potion making. So I'll have tempers/washes/oils/resins for some time to come.
So I'd enjoy feedback from those that are Armorers, Weaponsmiths and Tailors.
What do you enjoy about it?
What do you hate?
Do you wish you'd taken a different path? Which one?
Did you get what you expected out of it for fulfillment?
Do you sell on open market, and how well does it move? If you sell to NPC (finger wagging inserted here, though I sympathize. If no one buys, you're supposed to sit on product?? please.....) How well does it return your investment?
Vikken
12-13-2004, 11:43 AM
I went armorer. I'm very unhappy with it though. Mainly due to bugs that make crafting very inefficient and frustrating, such as the carbonite bar recipe using weaponsmithing, and tier 3 buffs being absolutely useless.
Arador
12-14-2004, 10:54 AM
I chose Armorer at 18th level for my human Ranger's racial ability and went into Outfitter, but I'm regreting these decisions. Right now I'm at 16th Outfitter and pretty discourged from continuing due to the problems with Armorcrafting and the massive dependencies on other professions I'm seeing in the Armorer recipes.
If I had it to do over I'd probably go into Alchemy or maybe Woodcarving.
Arador Stormbow
20th Ranger
Permafrost
Korsis
12-14-2004, 11:12 AM
If you look at http://eq2.strobe.org/ , you'll see that weaponsmiths are one of the least represented classes of all. Might be something to consider if you're looking for an open market. :)
Kyyri
12-15-2004, 09:59 AM
Oh, I have looked at that list. And I note that Armorers nearly outnumber Weaponsmiths and Tailors combined. Though there are only 20 Weaponsmiths in Freeport.
My rogue is a scholar going alchemist, and I have a summoner I'm going to turn into a Jeweler. I hear nothing but complaints from Armorers, not that I can blame you, with your basic tier 4 refining recipie MIA, must stink....
Weaponsmith is looking more and more attractive.
I thank everyone for their input, and look forward to seeing more, since I still ahve a 3-4 hour stretch to hit 20, and therefor a little time. Maybe someone in the future will have the same question and find useful informatiuon here too.
Raski
12-17-2004, 10:40 AM
I'm currently level 18, and will be a tailor as soon as I hit 20. I want to make my own armor (sense of pride like someone else said). I'm also currently the only tailor in the guild, which is kind of a cool thing.
Backpacks: I started making stacks and stacks of subcombines for these at level 10, knowing I couldn't make the packs til 15. It made my life TONS easier when I hit 15, I could crank them out for people in a jiffy. Now I'm out of subcombines though, so its more of a pain. Just a thought for you aspiring tradeskillers.
Zorog
12-31-2004, 06:40 PM
I'm approaching 20 also. I really love the ability to armor myself, and I want to continue doing so. I am a Gnome Rogue. I assume I will not get any higher armor-wearing skill above Light Armor; in other words, I will not get Medium Armor skill.
Does the Tailor provide all Light Armor and Very Light Armor, while the Armorer provides Medium Armor and above?
BuzWeaver
01-02-2005, 09:35 AM
I’m going to be a tailor because of bags but more importantly to see what type of armor we will be able to make later down the road. I’m sure there will be a point where tailors will make some really nice armor and desirable armor or components.
Korsis
01-02-2005, 08:10 PM
I'm approaching 20 also. I really love the ability to armor myself, and I want to continue doing so. I am a Gnome Rogue. I assume I will not get any higher armor-wearing skill above Light Armor; in other words, I will not get Medium Armor skill.
Does the Tailor provide all Light Armor and Very Light Armor, while the Armorer provides Medium Armor and above?
Tailor gets all light and very light armor, and armorer gets all medium and heavy, that is all correct.
However, I think you will find that as a rogue, once your adventurer level hits 20 and you select a subclass, you will learn how to wear medium armor.
Amaera
02-27-2005, 11:53 PM
I have an enchanter, sorcerer, summoner and druid. When the ench, my outfitter, hits 20, she's going tailor :)
Tanzin
02-28-2005, 04:03 PM
You can see in my signature the plan I wanted to take. Of course this plan could never materialize for a long time. *lol*
Main character is a Mage so she's a Sage too.. in the hopes she could stay up to her own adventure level and make her own spells. (In reality, this is not usually helpful, since Adept 1's are rampantly common and better than crafted App4's :( :mad: :eek: )
Next alt was a tailor, someone who could make threads to help Sage make patterns. Also perhaps make her armor. Sage can make her own thread now, and tailor will never be high enough for the armor, but it's a nice thought anyway. :)
Next is an alchemist. Hey, we all need those, right?
Next is a woodworker or carpenter to make paper and quills. Oh well, Sage can make those for herself now. :p Still might pursue furniture though. It's fun!
Amaera
03-07-2005, 03:00 PM
I hit 20 with my outfitter and went Tailor. Then I made her some burlap upgrades to her armor. It was a nice feeling.
My tailor is my enchanter, so it's a handy tradeskill for her. I also made my druid guildmate some nice tanned leather upgrades.
I put up a few things I'd been skilling up on overnight. The burlap stuff was all gone the next day. So I'm happy on that regard, too. Looks like I can at least recoup my costs going Tailor.
Zorog
03-07-2005, 03:29 PM
I hit 20 with my outfitter yesterday, and went armorer. Much like above, it was so I can make armor for myself, who is a predator (ranger).
I was at 18 on Saturday when I listed every final combine in my outiftter books from 10-19. Then I went down the list and made pristines of every one I hadn't already made pristines of. It was fun! I am about 50% through level 20 now, with just a few more sub-20 pristines to make. Sure hope I sell some today, or else this poor Gnome will have to waddle to the bank and make room for all that armor and weapons!
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