Ariadne
10-16-2004, 05:52 AM
Craftsman Guide level 10.. more to come...
I’m not going to cover Artisan 1-9 as I’m sure that will be covered elsewhere.
So, you’ve spoken to Alfred Ironforge in Qeynos Harbour and decided you are a Craftsman/Craftswoman. Welcome to the world of working with wood and food! Although my first love is cooking, so this guide concentrates mainly on the food items, I will cover some of the woodworking too.
Tradeskill basics (probably covered elsewhere, but I’ll repeat anyway).
To make any item, you will need a “primary” component, one or more “build” components, and a “fuel” component. The quality of the “primary” component is the ONLY thing that will affect the quality of your finished product. If you are working with crude primary components, you will NEVER be able to make a pristine finished product. Higher quality build and fuel components simply add experience to your combine. So it’s essential that you make the primary component as high quality as possible – you can buy “shaped” versions of the other components from the wholesale vendor in most cases (IF you want to, some people consider this a cheat and prefer to do all the subcombines themselves).
As you probably already know by now, recipes are divided into “refining”, “interim”, and “finishing” recipes. Refining is worth the least exp, but makes you the useful components for use in other recipes.
When you’re making an item, it goes through four stages of creation: crude, shaped, normal, and pristine. The higher quality an item you manage to make, the more experience it is worth, and usually the better the item is. Vendors usually sell “shaped” versions, although in the case of cooking herbs, I’ve noticed they sell “normal” versions. In Cooking, the qualities range: Bland, Savory, “normal” and “delectable”.
So, to get the most experience, you should make “finished” “pristine” items of a higher level than you are! (trickier done than said).
For each level, I’ve listed the recipes in the “basic” book available from the vendor (each cost 4s20c). Then I have said what I personally made during that level. This is not a guide that says “do this, then that” and is a grind. This was what I did for fun. Choose your own route!
Type is: R – Refining, I – Interim, F – Finished.
Technique is the skill that is used to work out your success probability (I think)
Knowledge is the type of tradeskill buff that you should use.
Device is the machine you need to go to!
At the start, both myself and my hubby went foraging in Antonica to get some basic items. I’ve listed the ones we found. You can either do this yourself, or buy them from other players, or buy some of them from vendors. When I’ve got ® after the item, it means it’s a RARE forage.
From Roots:
raw thyme, tuber strands, black tea leaf, wheat, carrots, vanilla, black walnuts, blue succulents, sisal roots ®.
From Rocks:
electrum clusters, rough turquoise, iron clusters, tin clusters, silver clusters ®, black iron clusters ®, coral ®
From Dens:
elephant meat (from badger dens, just don’t ask!), vulrich meat, sullied average pelts, average pelts ®.
From Fallen Trees: severed maple, bone ®.
I may have missed some, but that’s what we found. (well, ok we didn’t find all the rares, but I listed some anyway!).
Level 10 Craftsman
Recipe Name - Level - Type Technique - Knowledge - Device
Black Tea Leaf - 13 - R - Artistry - Culinary - Keg
Burlap Bowstring - 10 - I - Fletching - Woodworking - Loom
Burlap Fletching - 10 - I - Fletching - Woodworking - Loom
Burlap Thread - 10 - R - Tailoring - Light Armoring - Loom
Burlap Yarn - 10 - R - Tailoring - Light Armoring - Loom
Cailun Paper - 10 - R - Fletching - Woodworking - Engraved Desk
Candied Orange - 13 - I - Artistry - Culinary - Keg
Generic Burlap Pattern - 10 - I - Fletching - Woodworking - Loom
Maple Dowel - 10 - I - Fletching - Woodworking - Sawhorse
Maple Lumber - 10 - R - Fletching - Woodworking - Sawhorse
Maple Quill - 10- I - Fletching - Woodworking - Sawhorse
Maple Stave - 10 - I - Fletching - Woodworking - Sawhorse
Planed Maple Lumber - 10 - I - Fletching - Woodworking - Sawhorse
Refine Thyme - 13 - R - Artistry - Culinary - Keg
Turned Maple Lumber - 10 - I - Fletching - Woodworking - Sawhorse
OK, an interesting mixture. I have a LOAD of severed maple, so let’s see what we can make. I’m pretty sure that paper will be useful as I know scholars and sages will want to use it to make spells, and only a craftsman can make this level paper. So, what’s the recipe for Cailun Paper?
Primary: Raw Tuber or Maple (raw item, foraged)
Build: Stroma Wash (subcombine)
Fuel: Incense (6cp from vendor)
Right, there’s one subcombine.. Stroma Wash. How do I make that? Is it worthwhile making it or is it going to be too fiddly and timeconsuming? I’ll explore the possibilities.
Buy a “shaped vial of stroma wash” from vendor – 48cp
Make: Stroma Wash recipe: I don’t have the recipe. It’s probably a scholar recipe as they are the would-be alchemists.
Well, that’s a pretty straightforward decision. I buy 2 stroma washes and 2 incense from the vendor. Total of 96+12cp=108cp (1 silver, 8 copper). That gives me enough ingredients to make 2 paper.
I go to the Engraved Desk and start the routine. It’s a Woodworking skill, so I can use “light curing” and “basic seasoning” buffs. I keep “light curing” going throughout the process (it’s a 3 tick buff, so lasts a bit longer) and cast “basic seasoning” when I have the spare power. I keep enough power in reserve to use the tradeskill responses (picture matching!) if I find myself DAYDREAMING (Snap out of it!) and so on. I make 2 “normal” level cailun papers. Not too shabby! I check the selling price at the vendor. She’ll buy them back for 93cp each! That’s a profitable item – just to a NPC vendor – I wonder what a player will pay? Well, the vendor sells “shaped cailun paper” for 1silver 34 copper. And my paper is a quality higher than the vendor’s version. Paper isn't the Primary component in spell making, so the quality doesn't matter, but players will get more exp for the combine. I advertise on the traders channel that I’m making cailun paper, and almost instantly I get a response. Someone will buy all the paper I’m making! I suggest 1 silver each as a fair price – it’s more than I get from the vendor, and it’s less than he’s currently paying. He is actually really nice, and decides that I’m asking too low a price, and for every 3 paper I make, I get 4 silver. He’s still paying less, and I’m making a good profit. This money goes toward funding the items I have to purchase for my next lot of recipes, and toward my next level book.
I get contacted by another player – he needs 2 maple staves – so I make the maple lumber, then the staves – a total cost to me of just over 2 silver. He pays me 20 silver without hesitation. I didn’t ask for that, I’d have asked for about 5 silver for both staves, but he’s high level and wants the staves and doesn’t care about the cost. I’m not complaining, the cash will be very handy.
I decide to try one of the level 13 recipes – refined thyme.. Buying the ingredients needed from a vendor: liquid (I use aerated mineral water, 1cp, it amuses me to use fizzy water, and it’s cheaper than distilled at 6cp), and fuel (coal, 6cp). Much to my surprise I make a “high quality” refined thyme (pristine equivalent). Refining recipes really are easier. And I get a huge boost of exp to boot (around 10% for this combine!). I keep the refined thyme for use in later recipes.
I’m now level 11. Level 11 guide will follow shortly..
I’m not going to cover Artisan 1-9 as I’m sure that will be covered elsewhere.
So, you’ve spoken to Alfred Ironforge in Qeynos Harbour and decided you are a Craftsman/Craftswoman. Welcome to the world of working with wood and food! Although my first love is cooking, so this guide concentrates mainly on the food items, I will cover some of the woodworking too.
Tradeskill basics (probably covered elsewhere, but I’ll repeat anyway).
To make any item, you will need a “primary” component, one or more “build” components, and a “fuel” component. The quality of the “primary” component is the ONLY thing that will affect the quality of your finished product. If you are working with crude primary components, you will NEVER be able to make a pristine finished product. Higher quality build and fuel components simply add experience to your combine. So it’s essential that you make the primary component as high quality as possible – you can buy “shaped” versions of the other components from the wholesale vendor in most cases (IF you want to, some people consider this a cheat and prefer to do all the subcombines themselves).
As you probably already know by now, recipes are divided into “refining”, “interim”, and “finishing” recipes. Refining is worth the least exp, but makes you the useful components for use in other recipes.
When you’re making an item, it goes through four stages of creation: crude, shaped, normal, and pristine. The higher quality an item you manage to make, the more experience it is worth, and usually the better the item is. Vendors usually sell “shaped” versions, although in the case of cooking herbs, I’ve noticed they sell “normal” versions. In Cooking, the qualities range: Bland, Savory, “normal” and “delectable”.
So, to get the most experience, you should make “finished” “pristine” items of a higher level than you are! (trickier done than said).
For each level, I’ve listed the recipes in the “basic” book available from the vendor (each cost 4s20c). Then I have said what I personally made during that level. This is not a guide that says “do this, then that” and is a grind. This was what I did for fun. Choose your own route!
Type is: R – Refining, I – Interim, F – Finished.
Technique is the skill that is used to work out your success probability (I think)
Knowledge is the type of tradeskill buff that you should use.
Device is the machine you need to go to!
At the start, both myself and my hubby went foraging in Antonica to get some basic items. I’ve listed the ones we found. You can either do this yourself, or buy them from other players, or buy some of them from vendors. When I’ve got ® after the item, it means it’s a RARE forage.
From Roots:
raw thyme, tuber strands, black tea leaf, wheat, carrots, vanilla, black walnuts, blue succulents, sisal roots ®.
From Rocks:
electrum clusters, rough turquoise, iron clusters, tin clusters, silver clusters ®, black iron clusters ®, coral ®
From Dens:
elephant meat (from badger dens, just don’t ask!), vulrich meat, sullied average pelts, average pelts ®.
From Fallen Trees: severed maple, bone ®.
I may have missed some, but that’s what we found. (well, ok we didn’t find all the rares, but I listed some anyway!).
Level 10 Craftsman
Recipe Name - Level - Type Technique - Knowledge - Device
Black Tea Leaf - 13 - R - Artistry - Culinary - Keg
Burlap Bowstring - 10 - I - Fletching - Woodworking - Loom
Burlap Fletching - 10 - I - Fletching - Woodworking - Loom
Burlap Thread - 10 - R - Tailoring - Light Armoring - Loom
Burlap Yarn - 10 - R - Tailoring - Light Armoring - Loom
Cailun Paper - 10 - R - Fletching - Woodworking - Engraved Desk
Candied Orange - 13 - I - Artistry - Culinary - Keg
Generic Burlap Pattern - 10 - I - Fletching - Woodworking - Loom
Maple Dowel - 10 - I - Fletching - Woodworking - Sawhorse
Maple Lumber - 10 - R - Fletching - Woodworking - Sawhorse
Maple Quill - 10- I - Fletching - Woodworking - Sawhorse
Maple Stave - 10 - I - Fletching - Woodworking - Sawhorse
Planed Maple Lumber - 10 - I - Fletching - Woodworking - Sawhorse
Refine Thyme - 13 - R - Artistry - Culinary - Keg
Turned Maple Lumber - 10 - I - Fletching - Woodworking - Sawhorse
OK, an interesting mixture. I have a LOAD of severed maple, so let’s see what we can make. I’m pretty sure that paper will be useful as I know scholars and sages will want to use it to make spells, and only a craftsman can make this level paper. So, what’s the recipe for Cailun Paper?
Primary: Raw Tuber or Maple (raw item, foraged)
Build: Stroma Wash (subcombine)
Fuel: Incense (6cp from vendor)
Right, there’s one subcombine.. Stroma Wash. How do I make that? Is it worthwhile making it or is it going to be too fiddly and timeconsuming? I’ll explore the possibilities.
Buy a “shaped vial of stroma wash” from vendor – 48cp
Make: Stroma Wash recipe: I don’t have the recipe. It’s probably a scholar recipe as they are the would-be alchemists.
Well, that’s a pretty straightforward decision. I buy 2 stroma washes and 2 incense from the vendor. Total of 96+12cp=108cp (1 silver, 8 copper). That gives me enough ingredients to make 2 paper.
I go to the Engraved Desk and start the routine. It’s a Woodworking skill, so I can use “light curing” and “basic seasoning” buffs. I keep “light curing” going throughout the process (it’s a 3 tick buff, so lasts a bit longer) and cast “basic seasoning” when I have the spare power. I keep enough power in reserve to use the tradeskill responses (picture matching!) if I find myself DAYDREAMING (Snap out of it!) and so on. I make 2 “normal” level cailun papers. Not too shabby! I check the selling price at the vendor. She’ll buy them back for 93cp each! That’s a profitable item – just to a NPC vendor – I wonder what a player will pay? Well, the vendor sells “shaped cailun paper” for 1silver 34 copper. And my paper is a quality higher than the vendor’s version. Paper isn't the Primary component in spell making, so the quality doesn't matter, but players will get more exp for the combine. I advertise on the traders channel that I’m making cailun paper, and almost instantly I get a response. Someone will buy all the paper I’m making! I suggest 1 silver each as a fair price – it’s more than I get from the vendor, and it’s less than he’s currently paying. He is actually really nice, and decides that I’m asking too low a price, and for every 3 paper I make, I get 4 silver. He’s still paying less, and I’m making a good profit. This money goes toward funding the items I have to purchase for my next lot of recipes, and toward my next level book.
I get contacted by another player – he needs 2 maple staves – so I make the maple lumber, then the staves – a total cost to me of just over 2 silver. He pays me 20 silver without hesitation. I didn’t ask for that, I’d have asked for about 5 silver for both staves, but he’s high level and wants the staves and doesn’t care about the cost. I’m not complaining, the cash will be very handy.
I decide to try one of the level 13 recipes – refined thyme.. Buying the ingredients needed from a vendor: liquid (I use aerated mineral water, 1cp, it amuses me to use fizzy water, and it’s cheaper than distilled at 6cp), and fuel (coal, 6cp). Much to my surprise I make a “high quality” refined thyme (pristine equivalent). Refining recipes really are easier. And I get a huge boost of exp to boot (around 10% for this combine!). I keep the refined thyme for use in later recipes.
I’m now level 11. Level 11 guide will follow shortly..