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View Full Version : Some test results on mana regen


Tillek
12-05-2004, 03:15 AM
Test: turn on sprint, wait for mana to dissipate, time regen to full.

vendor bought black coffee, sitting: 100 seconds
vendor bought black coffee, standing: 100 seconds
chilled gin: 70 seconds
refreshing gin: 70 seconds
tier 3 coffee, pristine: 70 seconds

The first two were my baselines - I did the sit/stand test because I wanted to see if sitting had any beneficial effect like in EQ1: it does not, apparently.

Hope this is helpful.

Zendaken
12-05-2004, 07:56 AM
Tillek, it is actually much easier just to watch the actual numbers change in your persona window or my mousing over your health/mana bars. You'll get the exact count and then determine the exact timings.

And you are correct about the sitting/standing regen - no change, and it has been stated by the devs as such. So confirmation for that. Oh, and there is also no change for moving. Only when you are locked in combat do they restrict your regen.

Dafydd
12-06-2004, 10:11 AM
Also you may want to make note that how long the regen last is not nearly as important as how many points you regen per tic.

At least thats what is important to mast players I meet.

Tillek
12-06-2004, 11:37 AM
I *did* open the persona window, and the regen times have been discussed on another thread already.

Wow, glad I bothered to take the time to post.

Ariadne
12-06-2004, 03:38 PM
Actually, Tillek I *am* glad you took the time to post :)

We all need contributions to this site to continue to make it the best tradeskill resource on the web.. :)

Wolfysins
12-06-2004, 05:27 PM
Yes, very helpful, Tillek. It's got me thinking about my own testing.

Amaranthe
12-06-2004, 05:53 PM
Your data is helpful, Tillek. They were just pointing out ways to make it more helpful.

It's called constructive criticism. No need to get all defensive.

Zendaken
12-06-2004, 08:48 PM
Yup, sorry about that! I was just pointing out a way to get more specific data than the "archaic" way from EQ1. :D (Nope, no prejudice here! :D ) Though I must say, I've never taken the time to actually time how long regen ACTUALLY took! So I guess I'm guilty of not seeing the forest for the trees. (*bonk*)

Culdi
12-07-2004, 09:19 AM
I was under the impression that power regen rates were proportional to your max power. In which case a time to full regen is better then a +x per tick, b/c the x is dependant on your class/level/gear/buffs.

Zendaken
12-07-2004, 10:33 AM
Actually, which ever way we go, time or x or %, it's all based upon level, etc. So it's really two different ways to get the same thing.

Dafydd
12-07-2004, 01:24 PM
Actually, which ever way we go, time or x or %, it's all based upon level, etc. So it's really two different ways to get the same thing.

I am currently believeing that power regen is baised on both % and on specific points.

I believe that your Base line regen is scalled based on one of both of either your Level or max.

I believe that food & drink then add a + point value per tic based on your level and the Tir of the food.


If you are in a Hungry state (have not eaten in a LONG time) I think its a base regen of ~2%.
If your not hungry you regen ~ 4% to 5% I think this varies a bit person to person because I am a bit suspicios that items that give +power to not change the max mana. For example I believe that base regen is ~5% so of your base un modified power is 400 then your going to regen 20 points per tic for 5% regen. if you have 5 magic tiems that each give you +20 power then your pool has 500 in it however your true un modified max is 400 so you still regen 5% of that 400 for 20 points per tic. However because your buffed to 500 20 per tic is only giving your 4% per tic.

Next is the food benefit. I believe foods give a + point value. However i believe everyone is has a max cap of ~ 10%.
So if for example your at 400 power with 5% regen base for +20 points and you eat a food that gives +24 you could get +44 total regen now ... however 10% of 400 is 40 so you cap at only +40 per tic. And you see a 10% regen rate.

This is just my oppinions and theory at this time.

In summary
1 - I believe base regen is ~4% or 5% of your unbuffed power or health pool.
2 - I believe food benefits are +points but that there is a max regen cap based on a % of your max pool. I believe this cap is between 8% and 15%. This fluctuation is so large because I am uncertain if this cap is based on your base (unbuffed) max pool or if its based on your buffed max.

Zumi
12-08-2004, 09:04 AM
Although I often hear that power does not regen while in combat, I personally have found without testing it formally that it does seem to go up while fighting. Is this a regenerative effect that is not affected by drink? Am I mistaken in any way?

JuneauCB
12-08-2004, 11:47 AM
Power and health both regenerate albeit at significantly low rates during combat. Food and drink affect in-combat rates, but the rates are so low in combat that their bonuses are hardly, if at all, noticeable.