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View Full Version : Furniture DOES have value!


Niami DenMother
11-30-2004, 07:52 PM
It seems that furniture will have great value to guilds that want to own status houses (homes that are paid for partly with status points, partly with cash) in making the weekly status charges a bit more affordable.

The rarer and higher the value of the piece the better it will reflect status wise.

The status value of furniture will reduce the weekly status rent on a home each week by the amount of it's status value. This means someone with a nice collection of furniture will not have to pay the weekly listed amount, but the difference from the weekly cost to the total amount of status being paid by the entire furniture collection in their home. This is why crafters that can make furniture are very important as they can make some very nice and rare pieces that will help pay the rent on these homes. It is possible with a nice enough collection to never have to pay any status rent each week on your home.

This was part of a larger post on housing and status points. We have no further details yet.

Yawp
11-30-2004, 08:01 PM
Yay!!!!

Lordebon
11-30-2004, 09:58 PM
Thats awesome =)

*looks at his room, with about 70 bookshelves*

Yes... those'll do nicely... now if only I can find a nice library that plans to expand...

Only... whats the status value of furniture?

Niami DenMother
12-01-2004, 12:35 AM
whats the status value of furniture?

Unless they spell it out for us, that's something we're going to have to find out by trial and error, unfortunately. I suspect it will be a while before we have it nailed down as to what status for which quality of what tier of furniture ...

... and here I picked the "low key" carpenter for my main tradeskill because I wanted a low-demand puttering "job". {snickers}

Lordebon
12-01-2004, 05:33 AM
*chuckle*

It's okay 'Mum, give us enough time and we can track almost anything down, hehe.
And I'm thinking that this news just gave carpentery a whole new viability =)

Goonie
12-01-2004, 06:42 AM
Thats awesome, I am so glad for you all. Looks like my Woodie Scout will need to be a carpenter now. Way to go SOE!

Elyana
12-01-2004, 11:50 AM
Already had planned my lil Elyana to be a carpenter (I love to decorate!), but this is just icing on the cake =)

YAA Beghn and other devs who are in hiding!

Jintou21
12-01-2004, 12:09 PM
Gonna have to rethink going woodworker, atleast I have 7 more lvls to decide.

Iblis
12-01-2004, 02:23 PM
That's really great news! Can you please provide a link to the referenced article/thread?

Thanks!
Iblis

Irda
12-01-2004, 03:19 PM
I am so happy to hear this i planned on being a carpeter before i got the game and am a lev 16 craftsman now. The last few day i been really rethinking my desicion and was thinkign about going woodworker. I have been having one hell of a time getting tier 2 iron from scholars i have been in the trader and in the craftting channel for 3 day on highkeep server and I can not find iron sutds for the life of me. Last night I made a alt (which I hate alts) but i have not used him yet. I am worried I am going to be a crapeter with no supplies.

Striider
12-01-2004, 07:27 PM
This is great, as I always said that I wasn't going to furnish my house unless I had absolutely nothing better to do, or they allow vendors in our room for crafting. But here is another question: Why should I upgrade from my free 5s a week inn room that I have in my n00b town? As long as I can merchant, I find it useful...but only for that. No one ever comes to your house to buy anyway, they always buy at the broker in my experience.

Niami DenMother
12-01-2004, 07:57 PM
Bigger rooms allow more furniture (some of us are packrats). They also allow for more than one simultaneous vendor at a time. I have had more than one person come to my room to save the 20% broker fee, and they often stop and ogle the furniture. :)

Sorry for not posting the link to the original thread sooner. I thought I'd included it in the initial post, but apparently not. :O

http://eqiiforums.station.sony.com/eq2/board/message?board.id=housing&message.id=2328

Jintou21
12-01-2004, 11:17 PM
I just read that thread & wow, I have to find a guild.

Talker
12-02-2004, 10:11 AM
I always go to the person's place cannot afford using a broker. Plus is very interesting to see what people have done with there rooms :rolleyes: . The only draw back to this is if a person signs off as merchant before I get to their place :mad: .

Prub
12-02-2004, 10:32 AM
I dont know if anyone else noticed it but I noticed a week or so ago when I was browsing the paintings you can buy that some of them also say they defer the status cost of housing.

So not only do the ones you make help but ones you can buy also will help.


Prub Dragonbane
Unrest

Mynoc Wolfheart
12-02-2004, 04:52 PM
I've already found my Inn room is to small. With my bed and end tables and mastery awards, etc. It's just getting to crowded. I think it's time to upgrade from my studio to a 2 bedroom. :) .
I'm glad to see i'm not the only one decorating (Denmum). I've sold 7 maple beds for 10 silver each. Not a bad profit. I'm especially happy to find out woodworking was the right choice for me. My guild will love me :D

Lordebon
12-02-2004, 05:03 PM
If it's something small, where the broker fee isn't all that much, then I may just buy it from the broker, but if its a good amount of cash, then I'll usually take the time to run there. Of course, sometimes by then if i I didnt right it down... I forget the name of who I'm buying it from, lol ;)

Flendon
12-05-2004, 03:13 AM
Well it was brought up in the other forum so I will bring it up here too. Will merchant or status bought items lower the upkeep of houses? Prub confirmed that merchant bought ones do help. That leaves status bought ones. Is this an added value to those crude only inhouse tradeskill devices that cost status points?

Oakraven
12-08-2004, 08:04 PM
Well it was brought up in the other forum so I will bring it up here too. Will merchant or status bought items lower the upkeep of houses? Prub confirmed that merchant bought ones do help. That leaves status bought ones. Is this an added value to those crude only inhouse tradeskill devices that cost status points?
http://eqiiforums.station.sony.com/eq2/board/message?board.id=housing&message.id=3381#M3381

Liandra
12-09-2004, 03:42 AM
someone on the official forums did some testing on a few items and posted some numbers:

http://eqiiforums.station.sony.com/eq2/board/message?board.id=housing&message.id=2885

The pet dragon reduces the upkeep by 1000 points. /giggle. I am glad the city authorities recognize the cuteness of the little guy.

Llientylln
12-09-2004, 09:29 AM
More likely they're afraid to try to collect more from a person who keeps a dragon in their house heh :D

Flendon
12-09-2004, 01:08 PM
Oakraven that link didn't answer my question unless I completely missed something in there. I just read the one from Liandra. That one does answer...
Things that did not save status points:
simple work bench (off city merchants):
So if you buy furniture from a player or NPC you reduce upkeep. That makes sense. If you spend status points on something it does not reduce your upkeep. If you spend RL money (Collectors edition dragon had the highest upkeep savings) you reduce upkeep ALOT! Ahh now I see how it works...

Yes I realize it is not a complete list. Of the items that are listed 1 of 2 CE items listed provide upkeep reduction. 5 of 5 city merchant items listed do not. So I did read the whole thing before someone tries to use that in an argument.

Niami DenMother
12-23-2004, 11:22 PM
Started up an article on made furniture and status reduction values, but the main site is having issues, so I can't put it up where it belongs. So, here it is for you:

Furniture can reduce (or totally remove) the weekly status cost on status housing. With regards to player-made armor, the quality of the item, the rare/nonrare status, and the tier of the furniture all have an impact on the amount of status discount involved.

What Is Status Housing?

Members of a level 10 (or higher) guild have the option to purchase housing inside the main part of their home city, with a mix of status points and coin, instead of the more expensive coin-only rooms. Each of these rooms has a cost in both status and coin to renew the rent each week. As you place various pieces of furniture and status items in the status room, you will note the renwal cost with regards to status points will drop.

How Much of a Discount is it for Which What Piece?

In each case, the progression is: crude, shaped, (none), pristine.

Tier 1 (elm): 5, 10, 15, 20
Tier 1 rare (alder, sackcloth): 10, 20, 30, 40
Tier 2 (maple, burlap): 10, 15, 20, 25
Tier 2 rare - assumed (bone, roughspun): 20, 30, 40, 50
Tier 3 (ash, canvas): 15, 20, 25, 30
Tier 3 rare - assumed (fir, ruckas): 30, 40, 50, 60
Tier 4 - assumed (briarwood, broadcloth): 20, 25, 30, 35
Tier 4 rare - assumed (oak, cloth): 40, 50, 60, 70

With this progression, we assume that tier 5 will be 25, 30, 35, 40 and tier 5 rare will be 50, 60, 70, 80

Wolfysins
12-24-2004, 09:27 AM
So if I put 10 pieces of pristine maple furniture in the room, that reduces the status cost by 250 points?

What is an expected weekly status cost of these rooms?

Valr
12-24-2004, 10:36 AM
I know of one place that is 61 plat (yes, plat) and 2200 status a week.

Niami DenMother
12-24-2004, 03:32 PM
On the other end of the spectrum, the cheapest of the 2-room status rooms (holds 200 items, can have 4 simultaneous vendors at a time), is 3g20s and 21333 status to buy, then upkeep is 32s and 2133 status a week.

Sarelina
12-25-2004, 04:14 AM
I'm looking at the QH rooms that cost 1g 6400 Status per week. QH seems the best place to be but right now there isn't enough reason to move. That and spending 64000 status up front is a little bit harsh. And grinding out 160 pieces of T4 furniture to reduce the status upkeep to 0 after I ding 30 would take a while too.

Two sets of level 30-40 armor first (1 plat), then 2 horses (6-10 plat) then we'll see if there's a reason to move.

Niami DenMother
12-25-2004, 03:30 PM
Note that the same size place (2-room) is cheaper in NQ (the prices cited in my above post are from a 2-room in Irontoes East) ... the drawback is that it is more distance from bell access, so you end up paying for concenience. I've still been doing well with furniture sales, and having a passable number of folks come in to shop and look around, as it seems a lot of other folks did what I did and splurged for a cash-house while waiting for their guild to get to level 10 for the status-bought place. :)

Lilianna
12-26-2004, 05:09 AM
Tier 1 (elm): 5, 10, 15, 20
Tier 1 rare (alder, sackcloth): 10, 20, 30, 40
Tier 2 (maple, burlap): 10, 15, 20, 25
Tier 2 rare - assumed (bone, roughspun): 20, 30, 40, 50
Tier 3 (ash, canvas): 15, 20, 25, 30
Tier 3 rare - assumed (fir, ruckas): 30, 40, 50, 60
Tier 4 - assumed (briarwood, broadcloth): 20, 25, 30, 35
Tier 4 rare - assumed (oak, cloth): 40, 50, 60, 70


I can confirm that the tier 4 shaped and pristine values are correct. Nobody on my server can make tier 5 yet, so I can't check that.

Spresso
12-26-2004, 10:04 AM
I'm trying to stifle my excitement about this. The reduction for status is only available to the guilded. Any guild can (and most probably will) assign crafting areas to members, feed the crafters materials, and purchase items from members to defray time and cost, thus enabling the guild to meet all or most of its own needs. Each guild then becomes a closed system which does nothing to support the community at large (ie, unguilded crafters). There is simply no point in anyone not guilded purchasing higher end furniture, and there is no point for any guild to obtain it from without. So in the grand tradition of EQ Sr, guilds reap the rewards, the rest of us get little or nothing. I should have gone provisioner.

SB

Wolfysins
12-26-2004, 12:31 PM
Strong boxes...

This is a social game. Guilds are the center of that social organization. I'm n ot surprised -- nor upset -- that guilds will profit from some of the stuff we can do.

Niami DenMother
12-26-2004, 07:50 PM
Thankee for the confirmation, Lilianna, Your research over on the SOE forums was where I got my base information from, and I was very excited to see it since my guild can't buy status housing yet. {grins}

SlyyDaugg
12-29-2004, 09:40 AM
Well, excuse me, but they really need to put in a way for unguilded folks to earn status points that can be spent in the same way that guild status points are spent. Some people take pride in what they can accomplish *unguilded* - I know I do. Mob loot is one thing - I can totally understand why people who participate in guild raids and kill ultimate mobs should have better gear, or whatever sony chooses to place on the high-end encounters. But to walk up to an NPC in my home city and have them snub their nose at me and refuse to sell me a little mirror because I'm not in a guild is insulting.

I have 2 characters who are ranked #1 in their prospective societies. I am one of the top carpenters on my server, with an alchemist not far behind me. Why the heck can't I buy a stupid desktop mirror? Why can't I purchase an apartment where my skill as a carpenter actualy pays off? Because I don't want to play the guild game? Ugh, I've played the guild game. It always turns out the same: I usually end up wanting to wash myself off because I feel so icky from getting to know 50% of the people in them too well. If you get into a serious guild in EQ, you have 2 choices: become a total nerd who neglects real life to a possibly devestating extent (i.e. get in step with the rest of the members), or feign your way through until they start to catch on to the fact that you pay too much attention to real life and kick you out.

What's the plans for society status points? Anything? Is beta almost over?
Jeez.

SD

Wolfysins
12-29-2004, 01:01 PM
Slyy, I guess you're probably going to continue to be disappointed and to take offense where none is offered. I'm surprised anyone would so upset by these things.

SOE has clearly indicated that there will be some perquisites to being in a guild of higher status. The guild I'm in will never see most of those perqs, which is probably true of a lot of us reading these boards.

Status housing and vendors selling some specific items seems like a really trivial way to offer distinction to the uber guilds. The game isn't lessened for me over these things.

FrostDragonsinger
12-31-2004, 02:27 AM
thanks for the info can you break down other rares like bronze sconces and blackened iron? I was hoping to ring my room of rugs with rare light sources.

Korsis
12-31-2004, 05:10 AM
But to walk up to an NPC in my home city and have them snub their nose at me and refuse to sell me a little mirror because I'm not in a guild is insulting.

Well, considering the fact that guilds are explained in-game primarily as groups that get together to accomplish larger tasks for the cities (writs and guild raids), I don't find this strange at all.

Incidentally, the NPC probably intended for it to be insulting.

I have 2 characters who are ranked #1 in their prospective societies. I am one of the top carpenters on my server, with an alchemist not far behind me. Why the heck can't I buy a stupid desktop mirror? Why can't I purchase an apartment where my skill as a carpenter actualy pays off?

You can use your income as a carpenter to buy one of the nice houses that doesn't require status. You cannot buy a house reserved by the city officials for people who have aided the city a certain amount.

If you get into a serious guild in EQ, you have 2 choices: become a total nerd who neglects real life to a possibly devestating extent (i.e. get in step with the rest of the members), or feign your way through until they start to catch on to the fact that you pay too much attention to real life and kick you out.

I'm sorry you had bad experiences with guilds. I'm sorry you didn't meet some of my guildmates from EQ1, people with spouses, children, and full time jobs who still managed to participate in a guild that raided Time and GoD, and was making good progress in OoW when I left them for EQ2.

But just because you experienced the bad side doesn't mean that's all there is. There are some good people in good guilds out there, and your condescension is not warranted.

Guilds do require extra effort and organization, and for that they receive additional rewards. End of story.

Ddrak
01-06-2005, 12:25 AM
I just placed a pristine warped oak table in my 2 room apartment and it reduced the status cost by 300 (from 1749 to 1449).

Based on that, I have to question the numbers posted above.

Dd

Lemiak
01-07-2005, 01:50 PM
are the bought homes instanced like the free inn rooms?

Vorvox
01-07-2005, 02:08 PM
The two room apartments are.. not sure on the large houses. They could be, to let everyone have the opertunity to get one. I have not run across a large house with more then one visit option.. come to think of it I have not seen a large house owned by anyone

Lilianna
01-09-2005, 08:39 AM
pristine teak bookcase = 55 status reduction

Looks like tier 5 furniture is slightly higher than the projected numbers on the guide.

Fenani
01-19-2005, 04:26 PM
ok, I give up. Is there any way to tell the status value of a piece of furniture besides writing down the status upkeep of your housing before you place the item and again after?

Fenani

SlyyDaugg
01-19-2005, 05:58 PM
nope

Niami DenMother
01-19-2005, 07:36 PM
ok, I give up. Is there any way to tell the status value of a piece of furniture besides writing down the status upkeep of your housing before you place the item and again after?

Fenani

No. That's why we're putting together a list on the main site. Still trying to fill in some blanks on it, but when it's done, it will cover the player-made furniture, at least.

http://eq2.eqtraders.com/articles/article_page.php?article=g48&menustr=070020000000

Lilianna
01-25-2005, 03:37 PM
Tier 2 rare furniture is worth 60 points for pristine quality. (Pristine Warped Bone Bed)

Sarelina
02-08-2005, 05:09 AM
Originally Posted by Niami DenMother
Tier 1 (elm): 5, 10, 15, 20
Tier 1 rare (alder, sackcloth): 10, 20, 30, 40
Tier 2 (maple, burlap): 10, 15, 20, 25
Tier 2 rare - assumed (bone, roughspun): 20, 30, 40, 50
Tier 3 (ash, canvas): 15, 20, 25, 30
Tier 3 rare - assumed (fir, ruckas): 30, 40, 50, 60
Tier 4 - assumed (briarwood, broadcloth): 20, 25, 30, 35
Tier 4 rare - assumed (oak, cloth): 40, 50, 60, 70


I can confirm that the tier 4 shaped and pristine values are correct. Nobody on my server can make tier 5 yet, so I can't check that.

Confirmation:
Tier4 pristine is 35.
Tier2 rare pristine is 60.
Tier4 rare pristine is 300.