View Full Version : Is it Pristine or is it not ??
kazuo
11-24-2004, 10:58 AM
Hi
Just a quick question
I was looking at the scrolls I had made all using Pristine combines in every step.
Now on the final step I made 1 Pristine scroll and one the lvl down from that.
But How can I tell which is which ?? and what differences will thier be betwqeen the scrolls ?
btw the scroll in question was Storm of Lighning
Cheers
xirxx
11-24-2004, 11:01 AM
The quality of scroll has no bearing on effects of the spell.
The higher the quality, the more tradeskill xp you receive.
Gojira
11-24-2004, 03:09 PM
The quality of scroll has no bearing on effects of the spell.
The higher the quality, the more tradeskill xp you receive.
Not exactly true. Look at the Power cost for Pristines over Crudes. They cost less to cast.
Lohiro
11-24-2004, 03:31 PM
That is just an appearance glitch Gojira. Once it is mem'd, it has the same power requirement as others.
xirxx
11-24-2004, 03:32 PM
Not exactly true. Look at the Power cost for Pristines over Crudes. They cost less to cast.
They most certainly do not. Also, this question has been asked here before as well.
BlueMystic_28
11-24-2004, 05:42 PM
They most certainly do not. Also, this question has been asked here before as well.
Welp, in a way actually they do have a higher cost, on paper. But once you scribe them they adjust to your level and they are the same, so no difference really, no.
Zendaken
11-24-2004, 05:48 PM
Actually, I don't think they have a difference in power listed on the examined scroll now either. I made every type of smite, all power 9. I made normal and crude minor arch healing, all 21. Similar for Weakness, all 6. Didn't matter on the scroll, nor on the scribe. Sold 'em cheap to get people moving on 'em quick and asked them what their power use was once they hit 6.
I think they stealth fixed this one recently. :D
Ngreth Thergn
11-24-2004, 11:12 PM
The INTENT has always been for just one scroll (essense, rune) no matter what "quality" was made.
Any other results is a bug.
It sounds like some of these bugs have been fixed :)
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