View Full Version : Question about Carpenters and Wood..
Vapors
11-21-2004, 08:51 PM
Hey everyone,
Im about to make the choice between carpenter and woodworker. Currently Ive been makeing lots and lots of paper and furniture. Either is good for me and both make me enough to get new spells and upgrade my home! (two floors! and semi decorated!!). Im kinda leaning toward carpenter but im a bit worried. Woodworkers are fletching and makeing wood planks is fletching. Do carpenters lose the ability to make the wood planks they use? how about the metal parts? do they have to constantly buy all there stuff from a woodworker and a blacksmith? or are they a bit more self sufficent that they only need to buy washes and studs like 10~20?
Thanks
~Vapors
Lordebon
11-22-2004, 06:31 AM
You keep all your Teir 1 general abilities, plus your Teir 2 specialized abilities, but once you make the big leap you'll get only those very specialized new abilities.
You never loose the ability you have lost... but which path you choose decides which recipes you can get/make =)
So... you can still make those planks =) And if the stuff is teir 1, you can make it, or if its teir 2 craftsmen you can make it, but otherwise you'll need to depend either on your fellows, or wait for your society to level up enough to have what you need.
Vapors
11-22-2004, 09:22 AM
Man, am I glad I asked first. If i had chosen carpenter and found out that I couldnt forage, and make up the wood to make furniture while buying the handles and such I would have been some upset.
Kinda as a side rant, dosnt this seem a bit unfair that carpenters haveing lower intrest than some of the others not only will have fewer people going into it but that they have to buy all there supplies from other people instead of there own work. That just kinda seems.. well.. broken to me. /shurg. What exactly can a carpenter do when not getting gouged by other people for there supplies anyway?
~Vapors
Its pretty much the same for all tier 3 trees. They are somewhat dependent on others to make sub-components.
/shrug..people like furniture..ppl make lotsa money on jewlery, bows, chain armor..and most seem happy to trade nice stuff for nice furniture so far..there really aren't alot of places to spend money in eq2..:)
/shiver at naked apartments..
:) i'm happy with carpenter and havn't had problems with finding resins/tempers and so forth...yet..
Wolfysins
12-08-2004, 02:28 PM
Bleu, how do you make your tier 3 lumber?
ash+resin+sand paper?
peace:)
bleu
Latormenta
12-08-2004, 04:14 PM
I'm currently 23rd Carpenter. My fletching skill is capped at level 19 max. I have had almost no difficulty making pristine planed ash. I have processed 5 or 6 stacks of ash. I've had 3 ash lumber that did not turn out pristine (I turned them into dowels). I've had 3 planed ash that did not turn out pristine. I used them while working on a society task that only required shaped end products.
I expect that I will have more difficulties with tier 4 wood. However, I expect I'll still get pristine more often than not. Since I need dowels to make many pieces of furniture, it isn't really a big deal so long as I get pristine maybe 60-70% of the time.
I have bigger concerns with Tier 5 wood. But that's a long way off, and I'll cross that bridge when I come to it.
Oakraven
12-08-2004, 10:14 PM
the only problem with carpenter so far is I have not seen any playroom furnature.
(um Im not explaining that)
;)
SlyyDaugg
12-12-2004, 10:23 AM
the only problem with carpenter so far is I have not seen any playroom furnature.
(um Im not explaining that)
;)
Have you seen the Ash office chairs? Not bad, really.
SD
Latormenta
12-13-2004, 02:44 PM
I should add that I can make my own carbonite sheets, studs, plates, etc (but not struts). I can make canvas padding for my chairs and canvas cloth for my rugs and paintings. I can make leather cords for whatever the heck it was that required the cords. I've even made a few pristine carbonite studs and sheets for my strongboxes. I've have had no problem making shaped anything. Other than the alchemical products that everyone is dependent on, the only thing I've had to acquire from another crafter (at tier 3) are the carbonite struts for beds.
On the whole, carpenters seem to be as independent as any tradeskill class in the game, with the possible exception of alchemists (I have an alchemist of about the same level).
Though I had some tripidations about becoming my choice (I was considering woodworker as well), I'm really glad I chose carpenter (especially after making around 25 gold this weekend selling strongboxes).
Of course, if you play on Permafrost, you should choose woodworker. On that server, woodworker is much the better profession for you. :p
i can make all those things..but i prefer just hiring a jewler, tailoer to do those for me..they get exp and some cash..i provide temper/materials..i also just buy a stack of bars from weaponsmiths/armorers..cuz well..forges are just deadly..
this way i also usually have a stack of pristines..not taking up 3slots ranging from sheet, shaped sheet, crude sheet..add shaped stud, stud..so on..
another reason i do this is..networking..the whole dependency thing..might as well get to know our local jewler, armorsmith, weaponsmith(spikes), tailors:)
and i usually trade tier2 food, or furniture for tempers:) or box for few stack of each temper so on;)
granted i never have that much cash but keep my tradeskill moving nicely:)
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