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mebrhea
11-20-2004, 03:46 PM
Every combine that you make, until an item becomes 'trivial' (recipe greys out), will give you artisan experience, but not every combine will give you the same amount.

There are several factors that influence the amount of exp you get:
- final quality of the item
- quality of build components
- level of the recipe
- type of recipe
- discovery

Final Quality
A pristine item will give you more experience than a crude, shaped or normal item. This quality is influenced by the quality of your primary component.

Build Components
Higher quality secondary components will give you more experience. (theoretical value equation)

Recipe Level
A recipe that is closer to your level will give you more experience than a lower level recipe, all other factors being equal.

Recipe Type
Finished items are worth more than interim items, which are worth more than refined items.

Discovery Bonus
The first time you make a particular quality of item, your experience will be approximately doubled. This only happens the first time, though.

For example, making a pristine tin buckle (level 5 recipe) for the first time at level 5, using a pristine tin bar and normal fossil temper, yielded 33% experience. Making a normal leather backpack (level 5) at level 6, not for the first time, using a pristine hide plate, normal leather cord and pristine buckle, yielded less than 10% experience.

Agathorn
11-20-2004, 04:16 PM
The first time you make a particular quality of item, your experience will be approximately doubled. This only happens the first time, though.


Discovery exp goes by quality? IE I could make a pristine lead bar and get discovery exp, then make a (regular) lead bar and get discovery exp again?

I always thought it went by item period. Can you clarify pelase?

mebrhea
11-20-2004, 04:58 PM
when you've made a pristine quality item, you've already made all other levels of quality. ie, as each blue bar fills, you've 'made' that item.

Agathorn
11-20-2004, 09:21 PM
So I could make an item 4 times and stop it manually at each quality level starting from quality 1 up to 4 and get 4 times the discovery exp? If this is so that holy crap you just set me up to make a LOT more exp than normal.

Ariadne
11-21-2004, 03:42 AM
Initially that's what I thought too. Then I realised that actually if you make one item to pristine you get all four bonuses as part of the experience for making that item.

That would explain why making an item for the first time to pristine gives you SO much experience..
(1st time item made, plus first time crude, plus first time shaped, etc)...

Amaranthe
11-21-2004, 08:30 AM
OTOH, if you are trying to pump up your 'items discovered' list on the EQ2 players site, making an item pristine does not give you credit for making it the lower qualities.